Zum Hauptinhalt springen

Jenseits von Altamid

Beyond Altamid is a Swarm storyline mission in Star Trek Fleet Command where you travel to Altamid to uncover buried technology. The recommended level is 1, it can be picked up at warp 1, and it needs warp 13 to complete. The mission runs through Altamid and Andvaris, asks for 220 Frequency Modulators in total, and ends in a choice split: one path pays Refined Crystal and Survey Parts, the other Refined Erze and Battleship Parts. The Frequency Modulators are the real cost here.

Beyond Altamid objectives

The shared part of the mission has seven objectives:

  • Travel to the Swarm-infested Altamid. Location: Altamid.
  • Track the signal to Andvaris. Location: Andvaris.
  • Bring 80 Frequency Modulators to your Station.
  • Scan Altamid for energy fluctuations. Location: Altamid.
  • Destroy the lead Swarm vessel. Location: Altamid. Enemy strength is roughly 14,549.
  • Bring 30 Frequency Modulators to your Station.
  • Decide how to complete the scans of the Swarm Nest.

The last step is a choice split. Each path has its own tasks and its own rewards.

Path 1: rendezvous with the shuttle

  • Rendezvous with the shuttle on the edge of the system. Location: Altamid.
  • Escape Altamid with the scanning reports.
  • Donate 110 Frequency Modulators.

Rewards for Path 1: 350 2★ Gemeinsame Refined Crystal, 140 2★ Survey Parts, 20 5 Minute Repair Speed Up.

Path 2: destroy the Swarm ships

  • Destroy the Swarm ships. Location: Altamid. Enemy strength is roughly 14,549.
  • Escape Altamid with the scanning reports.
  • Donate 110 Frequency Modulators.

Rewards for Path 2: 350 2★ Common Refined Ore, 170 2★ Battleship Parts, 5 1 Hour Speed Up.

The only difference in the work is the first step after the choice. Path 1 swaps a fight for a rendezvous, while Path 2 adds a second Swarm fight at the same strength as the lead vessel. Both end with the same escape and the same 110 Frequency Modulator donation.

Wo und welcher Warp

Beyond Altamid needs warp 1 to start and warp 13 to complete. The work is split between Altamid and Andvaris, and the mission data lists no separate pickup system. The recommended level is 1.

It follows Das Leben nach Krall, the mission where Scotty and Jaylah investigate the Swarm takeover of Andvaris. That mission also needs warp 13 and ends with a fight against the lead Swarm group at the same roughly 14,549 strength, so a ship that finished it is ready for this one.

Beyond Altamid rewards

Path Belohnungen
Path 1 (shuttle rendezvous) 350 2★ Common Refined Kristall, 140 2★ Survey Parts, 20 5 Minute Repair Speed Up
Path 2 (destroy the Swarm ships) 350 2★ Common Refined Ore, 170 2★ Battleship Parts, 5 1 Hour Speed Up

Wenn du einen der beiden Wege abschließt, wird die nächste Mission freigeschaltet, Das Nest.

Tips

Stockpile Frequency Modulators before you start. The mission asks for 80, then 30, then 110, which is 220 in all, whichever path you take. The mission’s own description says Frequency Modulators come from defeating Swarm hostiles.

Pick the path by what you need. Path 1 suits a player building survey ships, with Survey Parts and Refined Crystal. Path 2 suits a player building a battleship, with Battleship Parts and Refined Ore. The speed ups differ too: twenty 5 minute repair speed ups on Path 1 against five 1 hour speed ups on Path 2.

If you would rather avoid a second fight, Path 1 replaces it with the shuttle rendezvous.

The Nest, next in line, asks for another 250 Frequency Modulators if you take its second path, so keep farming Swarm hostiles after this one. More on the whole storyline is on the Swarm missions .