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Federation Scout

The Federation Scout is a Federation hostile in Star Trek Fleet Command that spawns in two separate level bands: 32 to 50 across Federation systems from Thama and Siiolux (warp 24 to 27) out to Rylan (warp 185), and 61 to 70 in deep space from Solas Astra (warp 900) to Lipuiram and Shannon (warp 1,700). It always flies an Interceptor hull, so bring an Explorer. Every kill pays Romulan and Klingon reputation and costs Federation reputation. If you are looking for the Federation Elite Assassin, it spawns at levels 30 to 50 in many of the same systems; see the section below.

Where to find the Federation Scout

The low band tracks your level one step at a time, one or two systems per level, from warp 24 to 27 in systems like Thama, Aiti, Andoria and Siiolux out to warp 185 at Rylan by level 50. There are no spawns from level 51 to 60, and the top band skips levels 64, 67 and 69. The 61 to 70 band lives in deep space, one or two systems per level. Match your warp to the band you can clear and work the nearer systems first.

Ebene Warp Systeme
32 27 Thama
33 26 Aiti
34 25 Andoria, Tau Ceti
35 24 Siiolux
36 38 Archer, Sirius
37 47 Tellar
38 47 Deneb
39 40 Wolf
40 64 Goesting, Zosam
42 70 Hyland, Rua Ri
43 75 Almango, Kildare
44 95 Jera
45 110 Enten, ST-9417
46 120 Leebyrn
47 120 Ertalwu, Yarega
49 160 Caelum, Miers
50 185 Rylan
61 900 Solas Astra
62 1,000 Triga-5
63 1,100 Eranias
65 1,250 Fjorn
66 1,300 Endron Beta, Persephone
68 1,525 Zaltania
70 1,700 Lipuiram, Shannon

Federation elite hostiles: the Elite Assassin

Die Federation Elite Assassin is the Federation’s other reputation target in this level range, and it overlaps heavily with the Scout. It spawns at levels 30 to 50, one system per level up to 39 and then four to seven systems per level from 40 to 50, and it comes in all three combat hulls rather than only as an Interceptor.

Federation Scout Federation Elite Assassin
Ebenen 32–50 and 61–70 30–50
Hulls Interceptor only Battleship, Explorer, Interceptor
Bringen Sie Entdecker Der Konter für jeden Schiffstyp
Shared systems Thama, Aiti, Tau Ceti, Siiolux, Archer, Tellar, Goesting, Rua Ri, Almango, Enten, Ertalwu, Caelum
Elite-only systems Keine Doloran, Inari, Peliar Zel, Memory Alpha, Luoman, Kri, Voda, New Reykjavik, Gamma Sedra
Romulan Points per kill 426–11,280 (low band) 205–18,800

The Romulan and Klingon factions have their own versions, the Romulan Elite Assassin und die Klingon Elite Assassin, at the same levels in their own faction space.

How to beat the Federation Scout

The Scout only spawns as an Interceptor, so the counter is fixed: bring an Explorer and you hold the type advantage across its whole range. Since it never changes hull, there is nothing to swap between levels. One Explorer build covers the 32 to 50 band; the 61 to 70 band needs a far stronger ship but the same class logic.

Respect the jump between bands. A level 50 Scout carries about 10.8 million total strength; the level 61 version carries about 4 billion. The high band is an endgame target, not a continuation of the mid-game grind, so step up only when your Explorer can take the incoming damage.

The high band also has a ship ability the low band lacks. Plausible Deniability recovers a share of the Scout’s total shield HP in each of the first five rounds of combat: 10% at levels 61 and 62, 15% at 63 and 65, and 20% at 66, 68 and 70. Early shield damage keeps healing back, so plan on sustained damage rather than an opening burst. The 32 to 50 band has no ship ability.

For the crew, run a captain that boosts weapon damage against hostiles, then fill the other seats with officers that add damage or mitigation. The evergreen cadet crew (Cadet Kirk as captain with Cadet Spock and Cadet Uhura) is a place to start around level 32, but it thins out fast, so plan to bring stronger officers as you climb. Crews shift with the meta, so check current picks on the Officer Tier List before you commit to a build.

Belohnungen und Drops

The Scout is a reputation farm first. Every kill awards Romulan Points and Klingon Points and lowers your Federation reputation, so grind it when you are pushing those two factions and can spare the Federation hit. Materials track the band: levels 32 to 39 drop Parsteel and Tritanium, levels 40 to 50 drop 4★ Broken Interceptor Parts, and the 61 to 70 band pays 6★ Broken Interceptor Parts and 6★ Broken Survey Parts.

Ablegen Levels 32–50 Levels 61–70 Was es ist
Romulan Points 426–11,280 181,000–371,200 Increases your reputation with the Romulan Star Empire.
Klingon Points 213–5,640 90,400–185,600 Increases your reputation with the Klingon Empire.
Federation Points −798 to −21,150 −339,400 to −696,000 Negative: each kill lowers your Federation reputation.
Parsteel 1,266–2,507 (levels 32–39) Keine Primarily used to build and upgrade station Gebäude.
Tritanium 94–175 (levels 32–39) Keine Primarily used to build and upgrade ships.
4★ Gebrochene Interzeptorteile 108–1,165 (levels 40–50) Keine Refines into Refined Interceptor Parts for 4★ Interceptors.
6★ Broken Interceptor Parts Keine 1,763–25,127 Refines into Refined Interceptor Parts for 6★ Interceptors.
6★ Broken Survey Parts Keine 882–12,564 Refines into Refined Survey Parts for 6★ Survey ships.

Federation Scout stats

Stats climb steeply with level, and the gap between the two bands is the single biggest step on the curve. In the low band, defense barely moves between level 40 and level 50 (534,065 to 573,840) while hull HP grows more than 40-fold (145,730 to 6,694,194), so those Scouts survive on raw hit points rather than mitigation.

Ebene Total strength Hull HP Shield HP Angriff Verteidigung Ship XP
32 225,052 31,920 43,680 93,752 93,500 555
45 5,815,703 3,727,337 4,100,071 1,585,959 316,040 2,001
50 10,770,839 6,694,194 7,363,613 3,168,095 573,840 2,643
61 4,046,613,644 2,208,545,339 2,208,545,339 1,609,798,700 228,269,605 17,600
70 46,330,646,094 26,715,020,490 26,715,020,490 18,765,949,984 849,675,620 51,800

Federation Scout firing pattern

The Scout fires one Energy weapon every round and a pair of Kinetic weapons every other round. The Kinetic shots hit about twice as hard as the Energy shot, so the odd-numbered rounds (1, 3, 5 and on) carry the heaviest incoming fire. The figures are from the level 32 record and scale up with level.

Weapon type Count Schaden pro Schuss Fires Crit
Energie 1 14,400–17,600 Jede Runde 10% (1.5x)
Kinetic 2 30,240–36,960 Jede zweite Runde 10% (1.5x)

The Federation in Star Trek

The United Federation of Planets is the interstellar alliance at the center of Star Trek, founded in 2161 by Earth, Vulcan, Andoria and Tellar. It runs on diplomacy, science and exploration, with Starfleet handling defense and first contact rather than conquest. In Star Trek Fleet Befehl the Federation is one of three major factions you can build reputation with, alongside the Klingons and Romulans. Gaining standing with one usually costs you standing with the others, which is the trade every Federation Scout kill makes.

Is the Federation Scout worth grinding?

Yes, at two points in your progression. In the 32 to 50 band it is a clean Interceptor-only target for Romulan and Klingon reputation, early Parsteel and Tritanium, and 4★ Broken Interceptor Parts, and a single Explorer clears the whole range without ship swaps. The 61 to 70 band is an endgame farm: large reputation per kill and 6★ Interceptor and Survey parts, behind warp 900 or better. Either way, match your warp to the band you can handle, and skip it if you want to keep your Federation standing high. For every other Federation target, see the Federation hostiles hub.