Cognition is a level 12 station mission in Star Trek Fleet Command. The story line asks you to give Maia more power to develop the Station, and the one objective is to upgrade Operations to level 12. It needs only warp 1. The reward is 20,000 Parsteel, and finishing it unlocks Fatal Flaw. The Parsteel covers most of the Parsteel cost of the upgrade itself.
Cognition objectives
Ein Ziel, ohne Verzweigung:
- Upgrade Operations to Level 12.
No system is named and no hostile is listed. The mission clears when Operations reaches level 12.
Wo und welcher Warp
Warp 1 to start and warp 1 to complete, with no pickup system. The whole mission happens on your station.
The recommended level is 12, which lines up with the upgrade it asks for.
Cognition rewards
The reward is 20,000 Parsteel. Completing the mission also unlocks the next mission in the storyline.
What Operations 12 costs
| Operations level | Kosten | Build time | Requirement |
|---|---|---|---|
| 12 | 22,440 Parsteel, 413 Tritanium, 55 Dilithium | 12h 48m | Shipyard 11, Raffinerie 3 |
The 20,000 Parsteel reward is close to the 22,440 Parsteel the upgrade costs, so the mission almost pays back the Parsteel you spent on it. The Tritanium and Dilithium still come out of your own stock.
Missions before and after
| Mission | Recommended level | Warp zum Abschließen | Belohnungen |
|---|---|---|---|
| Innenmensch (before) | 11 | 1 | 5,000 Parsteel, 30 Recruit Tokens, 12 2★ Interceptor Parts, 1 Relocation Token |
| Kognition | 12 | 1 | 20,000 Parsteel |
| Fataler Fehler (after) | 12 | 10 | 10,000 Parsteel, 10 2★ Explorer Parts |
Tips
Get Shipyard 11 and Refinery 3 done first. Operations 12 will not start until both are in place, and the Shipyard is usually the one that lags.
The build takes 12 hours 48 minutes before speed-ups, so start it before a long break and collect the mission when you return.
Fatal Flaw, the next mission, sends you out to warp 10, so have a ship ready to travel once Cognition is done. For other missions by level, see the Missionsleitfaden.


