Zum Hauptinhalt springen

Bedside Manners is a five-part Strange New Worlds chain that switches between two jobs: keeping an injured Klingon prisoner alive on the way to his trial in Andoria, and mediating a civil conflict in Januu. All five parts are recommended for level 34, and warp to complete is 38 for four parts and 27 for Part 2. The chain starts in Kalla. The officer reward is SNW Nurse Chapel shards in Part 1, with the rest paid in resources, refined materials and speedups. It is a short chain with few fights and no donations.

Bedside Manners at a glance

Teil Recommended level Warp zum Abschließen Key reward
Bedside Manners Part 1 34 38 SNW Nurse Chapel shards
Bedside Manners Part 2 34 27 269,000 Dilithium
Bedside Manners Part 3 34 38 2,805,000 Parsteel
Bedside Manners Part 4 34 38 825,000 Tritanium
Bedside Manners Part 5 34 38 1x 3 Day Peace Shield and 1,000 Latinum

Every part starts at warp 1, and finishing a part opens the next one.

Bedside Manners Part 1

You are tending to an injured Klingon prisoner who is on his way to trial in Andoria. At the transport ship in Kalla, things go wrong: after 5 hostiles, you head for an escape pod and look for a place to hide.

  • Rendezvous with the transport ship in the Kalla system.
  • Treffen mit dem Klingonisch (Kalla).
  • Defeat 5 hostiles of level 35 or higher.
  • Get to an escape pod (Kalla).
  • Find a place to hide (Kalla).

Warp to complete: 38. Rewards: SNW Nurse Chapel shards, 72,000 Officer XP and 2x 1 Day Assignment Speed Up.

Bedside Manners Part 2

The chain switches to Januu, where the Serendep and the Zemblans are in a civil conflict. You meet both sides, fight a Zemblan vessel, clear 10 hostiles and call a temporary ceasefire.

  • Meet with the leaders of the Serendep (Januu).
  • Defeat Zemblan vessel (Januu, enemy strength ~418,676).
  • Meet with the Zemblan leaders (Januu).
  • Defeat 10 hostiles of level 33 or higher.
  • Call a temporary ceasefire (Januu).

Warp to complete: 27. Rewards: 269,000 Dilithium, 190 3★ Gemeinsame Refined Crystal and 3x 1 Day Speed Up.

Bedside Manners Part 3

Back with the Klingon, you crash-land on AV356 in Kalla. This part has no fighting: you hide, lay traps and stabilize the Klingon’s condition.

  • Crash-land on AV356 (Kalla).
  • Find a place to hide (Kalla).
  • Lay some traps (Kalla).
  • Stabilize the Klingon’s condition (Kalla).

Warp to complete: 38. Rewards: 2,805,000 Parsteel, 83,000 Dilithium and 60 3★ Common Refined Erze.

Bedside Manners Part 4

The ceasefire in Januu breaks down. You defeat a Serendep vessel, broker a new ceasefire, call in the Föderation and head to Kalla to contact Chapel.

  • Defeat Serendep vessel (Januu, enemy strength ~415,226).
  • Broker a new ceasefire (Januu).
  • Call in Federation assistance (Januu).
  • Travel to the Kalla system.
  • Contact Chapel (Kalla).

Warp to complete: 38. Rewards: 825,000 Tritanium, 165,000 Dilithium and 120 3★ Common Refined Gas.

Bedside Manners Part 5

The last part gets the Klingon out of Kalla. Two enemy vessels attack before you can beam Chapel and the Klingon aboard and deliver him to his trial in Andoria.

  • Get the Klingon to safety (Kalla).
  • Defeat enemy vessel (Kalla, enemy strength ~431,670).
  • Defeat enemy vessel (Kalla, enemy strength ~431,670).
  • Beam Chapel and the Klingon aboard (Kalla).
  • Transport the Klingon to his trial in Andoria.

Warp to complete: 38. Rewards: 1x 3 Day Peace Shield, 1,000 Latinum and 750 Ship XP.

Tips for completing Bedside Manners

Four of the five parts need warp 38, mostly for the trips to Kalla. Part 2 is the only one at warp 27.

The ship fights are light: one each in Parts 2 and 4, and two in Part 5, all between about 415,000 and 432,000 enemy strength. Part 3 has no fights at all.

Part 1 asks for 5 hostiles of level 35 or higher, one above the recommended level, and Part 2 asks for 10 of level 33 or higher.

There are no donations or payments anywhere in the chain.

Are the Bedside Manners rewards worth it?

The rewards are modest, but so is the effort. You get SNW Nurse Chapel shards, 72,000 Officer XP, 2.8 million Parsteel, 825,000 Tritanium, 517,000 Dilithium, 1,000 Latinum and a 3 Day Peace Shield, with no donations and only four ship fights. Run it for Chapel or when you want a quick chain between bigger ones. For more missions at this level, see the STFC mission guide.