Apocrypha is a single story mission built around spreading rumors of a fake peace summit across the galaxy. It opens at warp 1, so it shows up early, but it takes you out to warp 150 to finish. Along the way you gather encrypted messages linked to the Federation, Romulan, and Klingonisch factions, hand them to Scotty in the Odin system, clear one heavy hostile, and collect a payout of 4-star refined materials. It is a short mission on paper with one real combat step near the end.
Apocrypha objectives
The mission runs as a straight sequence with no branching choices. Work through the steps in this order:
- Collect 90 Föderation Messages.
- Collect 90 Romulanisch Messages.
- Collect 90 Klingon Messages.
- Rendezvous with Scotty in Odin and hand over the Encrypted Messages.
- Defeat the Nausicaan Thug in Odin, a hostile sitting at roughly 10.4 million ship strength.
- Return to your station to close out the mission.
The three message-collection steps are the bulk of the early work, 270 messages in total across the factions. Once they are all in hand, the mission sends you to Odin for the handover with Scotty and the single fight that follows. The message steps are the grind portion, and clearing them is what gates the rest of the mission.
Wo und welcher Warp
Apocrypha shows a recommended level of 1 and starts at warp 1, so the game files it as early-game content. The number that actually matters is the warp to complete: 150. That is the range your ship needs to reach the mission’s furthest objectives, and it is the figure to plan travel around before you commit to the mission. The meeting with Scotty and the fight with the Nausicaan Thug both happen in the Odin system, so once you arrive at Odin the closing steps stay in one place.
Apocrypha rewards
Finishing the mission pays out refined fourth-tier materials:
Refined materials feed ship construction and tier upgrades at the higher grades, so this payout is most useful to players already building or leveling 4-star ships rather than to a brand-new account. Completing Apocrypha also opens the next mission in its chain, so it doubles as a gateway to more story content.
Tips
The real gate here is the Nausicaan Thug in Odin at about 10.4 million strength. The level 1 label undersells it: that fight wants a capable combat ship and a solid crew, so hold the mission until you can win it cleanly instead of throwing a starter loadout at it. Line up the three message collections first, since you can chip away at them while you handle other tasks, then confirm your warp range covers the 150-warp trip before you set out. Because every late step sits in Odin, arrive there fully repaired and crewed so the handover and the fight are done in a single visit. Keep repair Ressourcen on hand for the Odin fight as well, so a rough outcome does not strand you partway through the run.

