Correcting Mistakes is the payoff to the Andorian timeline arc, the mission where you undo the damage the chroniton pulse left behind and put General Ontella’s story to rest. You head back to Riktor II where the pulse first appeared, escort Ontella to Azati Prime to face his fate, take down Sovren’s ship, and carry the pulse back to where it was found. It begins near Riktor and stretches out to warp 48 at its furthest point. The reward is a large block of Federation Points plus Latinum and recruit tokens.
This is a story capstone rather than a grind target. You run it once for the narrative and the one-time payout, not for a farmable resource.
The mission ties off threads from earlier Andorian missions: the chroniton pulse that destabilized the timeline, General Ontella’s fall, and Sovren as the antagonist behind the disruption. Everything here is about setting those events back in their proper place.
Correcting Mistakes objectives
The mission moves through three Andorian-arc systems in order. Work the steps as they unlock:
- Return to Riktor II and investigate the chroniton pulse, in the Riktor system.
- Bring General Ontella to meet his fate on Azati Prime, in the Azati system.
- Disable Sovren’s ship at Azati. This is the mission’s only fight, against a target of roughly 1,075,000 strength.
- Return General Ontella’s body to the Wall of Heroes on Andoria.
- Return the chroniton pulse to where it was found in Riktor.
- Report back to your station to close the mission.
Where and what warp
Correcting Mistakes opens at Riktor, a single warp from home space, so getting started is quick. Finishing it is the harder part: the deepest objective sits at warp 48. The route bounces between Riktor, Azati, and Andoria, so most of the effort here is travel and fuel rather than combat. Check your warp range before you accept the mission so you are not stranded partway through the chain of hops.
Correcting Mistakes rewards
Clearing every objective pays out:
| Reward | Amount |
|---|---|
| Federation Points | 374,000 |
| Latinum | 1,500 |
| Ultra Recruit Token | 340 |
| Federation Credits | 600 |
The headline is the Federation Points, which lift your Federation reputation in one shot. The Ultra Recruit Tokens and Latinum are handy side rewards for recruiting and market use.
Tips
Sovren’s ship is the only combat step, at around 1,075,000 strength. Crew and load out a ship that can clear that before you start, since the fight sits mid-route at Azati and you do not want to break the run to refit.
There is a reputation cost baked in. Finishing the mission lowers your Klingon standing by roughly 592,000 Klingon Points in exchange for the Federation gains. If you are working Klingon reputation for a ship or a faction store, weigh that hit before you commit.
Because the objectives jump between Riktor, Azati, and Andoria and reach warp 48, keep fuel and travel time in mind. Handle the two Riktor steps together where the flow allows to cut down on backtracking.
Since this is a one-time story mission with a fixed payout, there is no reason to hold it back. Once your ship can beat Sovren and your warp range covers the route, run it, bank the Federation Points, and move on to the next mission in the line.

