Combat Training 20: Soldier is the middle step of the level 20 Combat Training set in Star Trek Fleet Command. It asks you to defeat 10 hostiles of level 20 or higher, anywhere you can find them. The mission starts and finishes at warp 1, and the game lists a recommended level of 1, so the real bar is having a ship that can win against level 20 hostiles. The reward is 10,250 Dilithium, 32,000 Officer XP and 250 Premium Recruit Tokens, which is a solid return for hunting you would likely do anyway.
Combat Training 20: Soldier objectives
The story line is the same one every Combat Training mission uses: test your skills in battle against escalating difficulties of hostile enemies. There is a single objective and no choice split:
- Defeat 10 hostiles of Level 20 or higher.
No system is named. Any hostile at level 20 or above counts, so you can pick targets in whichever systems are convenient for your warp range and your ship’s strength.
Where and what warp
Warp 1 to start and warp 1 to complete, with no pickup system. The mission itself never sends you anywhere, but you still need to travel to systems where level 20 hostiles spawn to make progress.
The recommended level is listed as 1. In practice the objective sets the bar: your ship needs to beat level 20 hostiles reliably, ten times over.
Combat Training 20: Soldier rewards
| Reward | Amount |
|---|---|
| Dilithium | 10,250 |
| Officer XP | 32,000 |
| Premium Recruit Token | 250 |
Completing it unlocks the next Combat Training mission.
How Soldier 20 compares with nearby Combat Training steps
Each Combat Training level has Rookie, Soldier and Veteran missions. Rookie asks for a few kills, Soldier asks for more, and Veteran is a single fight against a hostile captain. Current game data for the steps around this one:
| Mission | Objective | Rewards |
|---|---|---|
| Combat Training 19: Rookie | Defeat 2 hostiles of Level 19 or higher | 4,800 Dilithium, 90 Recruit Token |
| Combat Training 19: Soldier | Defeat 8 hostiles of Level 19 or higher | 7,250 Dilithium, 26,000 Officer XP, 225 Premium Recruit Token |
| Combat Training 19: Veteran | Defeat the hostile captain (~17,996) | 12,000 Dilithium, 20 30 Minute Speed Up, 150 Ultra Recruit Token, 4 Vixis shards |
| Combat Training 20: Soldier | Defeat 10 hostiles of Level 20 or higher | 10,250 Dilithium, 32,000 Officer XP, 250 Premium Recruit Token |
| Combat Training 21: Rookie | Defeat 3 hostiles of Level 21 or higher | 10,750 Dilithium, 120 Recruit Token |
| Combat Training 22: Soldier | Defeat 10 hostiles of Level 22 or higher | 25,000 Dilithium, 50,000 Officer XP, 300 Premium Recruit Token |
Level 20 is where the Soldier kill count rises from 8 to 10, and it stays at 10 through Soldier 22. The Dilithium grows fast in this stretch: Soldier 22 pays more than twice what Soldier 20 does for the same number of kills at two levels higher.
Premium Recruit Tokens are the Soldier line’s recurring reward. Soldier 20 pays 250 of them, 25 more than Soldier 19, and they keep climbing at each later level.
Tips
Fight hostiles close to level 20 rather than far above it. The objective only asks for level 20 or higher, so a level 20 target counts exactly the same as a tougher one and costs less repair time.
Plan for the Veteran step next. Combat Training 20: Veteran follows this mission, and at level 19 the Veteran step was a single hostile captain at around 17,996 strength, so expect a harder one-off fight after ten routine kills.
Previous mission: Combat Training 20: Rookie. Next mission: Combat Training 20: Veteran. Other missions sorted by level are on the mission guide.


