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Combat Training 12: Rookie is a combat training mission in Star Trek Fleet Command that asks you to defeat one hostile of level 12 or higher. It needs only warp 1, and the game lists a recommended level of 1. The reward is 440 Dilithium and 2 Domitia shards, and finishing it unlocks Combat Training 12: Soldier. One fight for two officer shards makes this one of the better-value steps at this level.

Combat Training 12: Rookie objectives

The story line is shared by every combat training mission: test your skills in battle against escalating difficulties of hostile enemies. There is one objective and no choice split:

  • Defeat a hostile of Level 12 or higher.

No system is named, so the first hostile of level 12 or above that you beat completes the mission, wherever it is.

Where and what warp

Warp 1 to start and warp 1 to complete, with no pickup system. The travel is only whatever it takes to find a level 12 hostile.

The recommended level is listed as 1. In practice you need a ship that can beat a level 12 hostile, which is comfortable for anyone at that account level.

Combat Training 12: Rookie rewards

Reward Amount
Dilithium 440
Domitia shards 2

Completing the mission also unlocks Combat Training 12: Soldier.

The level 12 steps side by side

Every step at level 12 pays Domitia shards, so the three missions together are a steady source of that officer:

Mission Objective Dilithium Other rewards
Combat Training 12: Rookie 1 hostile, level 12+ 440 2 Domitia shards
Combat Training 12: Soldier 5 hostiles, level 12+ 650 5,800 Officer XP, 2 Domitia shards
Combat Training 12: Veteran Hostile captain, about 3,725 1,100 12 15 Minute Speed Ups, 3 Domitia shards

Running all three gives 7 Domitia shards, 2,190 Dilithium and 5,800 Officer XP. The Rookie step has the lowest effort of the three by a wide margin, a single kill against the five kills and the captain fight that follow.

How level 12 compares with its neighbours

Mission Dilithium Shards
Combat Training 11: Rookie 320 1 K’Bisch
Combat Training 11: Veteran 800 2 K’Bisch
Combat Training 12: Rookie 440 2 Domitia
Combat Training 13: Rookie 650 1 Komal

Level 12 is the only Rookie step in this range that pays two shards instead of one. The Dilithium keeps rising at each level, from 320 at level 11 to 650 at level 13.

Tips

Clear it the moment it unlocks. It follows straight on from Combat Training 11: Veteran, and one level 12 hostile is an easy target for a ship that just beat the level 11 captain.

Plan for the Veteran fight. The level 12 captain at around 3,725 power is the hardest step in this set, and it pays the most Domitia shards, so make sure your ship is ready for it after the Soldier step. Previous mission: Combat Training 11: Veteran. Next mission: Combat Training 12: Soldier. Other missions sorted by level are on the mission guide.