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Combat Training 1: Veteran is one of the very first combat training missions in Star Trek Fleet Command. Its single objective is to defeat level 1 hostiles, the weakest targets in the game. It needs only warp 1 to start and finish, and the recommended level is 1. The reward is 8 Dilithium and two 1 Minute Speed Ups, and completing it unlocks the next step in the series. With level 1 targets, it is about as easy as a combat mission gets.

Combat Training 1: Veteran objectives

There is one objective and no choice split:

  • Defeat Lvl 1 hostiles.

The series description sets the tone for every step: test your skills in battle against escalating difficulties of hostile enemies. At level 1 that escalation has barely begun. No system is named and no captain is involved, so any level 1 hostile you meet counts.

Where and what warp

Warp 1 to start, warp 1 to complete, no pickup system. Level 1 hostiles are the targets, so this is a mission you can finish with your starting ship.

Combat Training 1: Veteran rewards

Reward Amount
Dilithium 8
1 Minute Speed Up 2

Completing the mission also unlocks the next step, Combat Training 2: Rookie.

How the first combat training steps compare

The early steps pay tiny amounts, but they climb quickly and start adding officer shards from level 3. Current game data:

Mission Objective Rewards
Combat Training 1: Soldier Defeat 3 hostiles of level 1 or higher 3 Dilithium, 50 Officer XP
Combat Training 1: Veteran Defeat level 1 hostiles 8 Dilithium, 2 1 Minute Speed Ups
Combat Training 2: Rookie Defeat a hostile of level 2 or higher 2 Dilithium
Combat Training 2: Veteran Defeat 5 level 2 or higher hostiles 12 Dilithium, 4 1 Minute Speed Ups
Combat Training 3: Rookie Defeat a hostile of level 3 or higher 8 Dilithium, 1 Next Gen Troi shard
Combat Training 3: Soldier Defeat 3 hostiles of level 3 or higher 12 Dilithium, 200 Officer XP, 1 Next Gen Troi shard

The Veteran step at level 1 pays the most Dilithium of the level 1 set and is the only one to add speed ups. From level 3 the rewards include officer shards, starting with Next Gen Troi.

How Veteran steps change later

At levels 1 and 2 the Veteran step is a plain kill objective. By level 6 it becomes a single named fight: Combat Training 6: Veteran asks you to defeat a hostile captain at about 669 strength, and every Veteran step with current data from there on follows that pattern. The early ones are the only Veteran steps you can clear with ordinary hostile kills.

Tips

Clear the whole level 1 set at once. The Soldier step before this one and the Rookie step after it both want low-level kills, so they fit into the same short session.

Use the 1 Minute Speed Ups on your first buildings. They are too small to matter later, but early builds are short enough for them to finish outright.

Previous mission: Combat Training 1: Soldier. The full series is on the combat training missions page, and other missions by level are on the mission guide.