Armistice is a Swarm combat mission in Star Trek Fleet Command where you try to communicate with Zenith to find a solution. It starts at warp 1 and needs warp 22 to complete, and the game lists a recommended level of 1. After picking up Scotty in Lorillia, you spend the rest of the mission in Redmond. There you fight three scripted Swarm targets of 577,000 to 591,000 strength and clear 60 more hostiles. The reward is 100,000 Frequency Modulators and a little 3★ Rare refined material. It is a long grind.
Armistice objectives
There are seven objectives and no choice split:
- Pick up Scotty in Lorillia. Location: Lorillia.
- Find the Swarm in Redmond. Location: Redmond.
- Defeat the Swarm ships. Location: Redmond. Enemy strength is roughly 577,187.
- Defeat the lead Swarm vessel. Location: Redmond. Enemy strength is roughly 577,187.
- Defeat 40 hostiles in Redmond. Location: Redmond.
- Defeat 20 hostiles in Redmond. Location: Redmond.
- Destroy the Elite Swarm group. Location: Redmond. Enemy strength is roughly 591,336.
Once Scotty is aboard, everything happens in Redmond. Two scripted Swarm fights come first, then two kill counts totalling 60 hostiles, then the Elite Swarm group. The mission ends in Redmond with that last fight; there is no return step.
Where and what warp
The mission is available from warp 1 and needs warp 22 to complete. Lorillia and Redmond are the only two systems involved.
The recommended level is listed as 1. For a warp 22 mission the scripted fights are heavy, at 577,187 for the first two and 591,336 for the Elite Swarm group, so enemy strength is the real bar.
Armistice rewards
| Reward | Amount |
|---|---|
| Frequency Modulators | 100,000 |
| 3★ Rare Refined Crystal | 2 |
| 3★ Rare Refined Gas | 2 |
| 3★ Rare Refined Ore | 2 |
Armistice does not unlock a follow-up mission.
Armistice after Pestilence
The mission before Armistice is Pestilence, where you help the Romulans fight back against the Swarm. The two make a natural pair:
| Mission | Warp to complete | Fights | Rewards |
|---|---|---|---|
| Pestilence | 17 | Three in Huebr, up to about 577,187 | 6 Jaylah shards, 300 Swarm Biominerals, 53,000 Dilithium |
| Armistice | 22 | Three scripted fights up to about 591,336, plus 60 hostiles | 100,000 Frequency Modulators, 2 each of 3★ Rare Refined Crystal, Gas and Ore |
The lead Swarm ship in Pestilence is the same strength as the Swarm ships in Armistice, so if you cleared Pestilence your ship can handle the opening fights here. The difference is volume: Armistice adds 60 kills and a slightly stronger final target.
Tips
Farm the 60 kills in Redmond. Both kill objectives name Redmond as the location, so hostiles elsewhere will not count toward them.
Repair between the phases. The mission has three scripted fights spread across the kill counts, and nothing sends you home in between. Leave Redmond to repair if your hull is low before the Elite Swarm group.
Spend the Frequency Modulators with a plan. At 100,000 they are the bulk of the reward, and the Rare refined material is only two of each type. Pestilence was the mission in this pair that paid Jaylah shards. Other missions sorted by level are on the mission guide.


