Armada Control Center Level 50 is a station upgrade mission in Star Trek Fleet Command, recommended for level 56. Its only objective is to upgrade your Armada Control Center to level 50, and it needs warp 1 to start and to complete, so there is no travel or combat. The reward is 800 Ultra Recruit Tokens. The upgrade behind it is expensive, but level 50 is also the first level with the building’s Open Armada Size bonus, so players working on armadas will want it anyway.
Armada Control Center Level 50 objectives
There is one objective and no choice split:
- Upgrade to Armada Control Center Level 50.
The Armada Control Center is the building that lets you launch armada attacks on hostile targets. In the game’s own description, upgrading it increases the number of allied ships that can join your armadas.
Where and what warp
No system is attached to the objective, and warp 1 is listed to start and to complete. The whole mission happens at your station. The recommended level is 56, and the upgrade itself requires Operations 50.
What Armada Control Center 50 asks for
Current game data lists this base cost and unboosted build time for Armada Control Center level 50:
| Requirement | Amount |
|---|---|
| Parsteel | 38.00B |
| Tritanium | 881.60M |
| Dilithium | 156.18M |
| Armada Tactical Core | 1.15M |
| Rare Armada Tactical Core | 90,000 |
| Unboosted build time | 415d 1h |
| Buildings needed first | Operations 50 |
The Rare Armada Tactical Cores are the line to watch. Level 49 asks for 36,000 of them, and level 50 raises that to 90,000.
Armada Control Center Level 50 rewards
The reward is 800 Ultra Recruit Tokens. Completing the mission also unlocks the next one in the series.
What level 50 changes
The building’s own bonuses are the bigger payoff. At level 50, current game data gives:
| Bonus | Value at level 50 |
|---|---|
| Armada Damage Bonus | 100% |
| Armada Size | 7 ships (6 at level 45) |
| Open Armada Size | 4 ships (first active at level 50) |
Open Armada Size is the new line here: it does not exist below level 50. The Open Armada Damage Bonus follows at level 51, starting at 100%.
The wall after level 50
Through the high 30s and 40s, each Armada Control Center level needs the matching Operations level, and level 50 needs Operations 50. Level 51 breaks the pattern: it needs Operations 71 and switches to Σ-resources and Epic Armada Tactical Cores. Until your Operations reaches level 71, level 50 is as far as this building can go, which makes this mission’s upgrade a natural stopping point.
Tips
Stockpile Rare Armada Tactical Cores before you start. Level 50 asks for 90,000, two and a half times what level 49 needed.
Check Operations first. The upgrade cannot begin until Operations reaches level 50, even though the mission itself is listed for level 56.
The 800 Ultra Recruit Tokens are the only reward, so put them toward a recruitment you were already saving for.
Armada targets are covered on the formation armadas and solo armadas pages, and every mission by level is on the mission guide.


