AI Unshackled III is the third mission in the KSG’s AI Unshackled storyline in Star Trek Fleet Command. The rogue AI is evolving, and this part is the combat-heavy one: you fight Gorkon at the AI Core in Omana, then James T. Kirk and Nero in Samson. It starts at warp 1 after AI Unshackled II and needs warp 285 to complete. The reward is 150 15 Hour Speed Ups and eight 1B Parsteel Tokens, and finishing it unlocks AI Unshackled IV.
AI Unshackled III objectives
The story line is that the AI is evolving. There are five objectives and no choice split:
- Find the AI Core. Location: Omana.
- Defeat Gorkon. Location: Omana. Enemy strength around 28.5 million.
- Track down the AI. Location: Samson.
- Defeat James T. Kirk. Location: Samson. Enemy strength around 26.1 million.
- Defeat Nero. Location: Samson. Enemy strength around 25.1 million.
There are three fights across two systems. Gorkon is the strongest of the three and comes first; Kirk and Nero are back to back in Samson to finish.
Where and what warp
There is no pickup system. The mission opens at warp 1 once AI Unshackled II is done, and you need warp 285 to complete it.
The recommended level is listed as 1. The three enemies, all between 25 and 29 million strength, set the real bar, along with the warp 285 range.
AI Unshackled III rewards
| Reward | Amount |
|---|---|
| 15 Hour Speed Up | 150 |
| 1B Parsteel Token | 8 |
| Klingon Credits | 800 |
| Klingon Points | 2,000,000 |
| Romulan Points | -3,888,000 |
150 15 Hour Speed Ups is 2,250 hours in total. The Romulan Points loss is the usual cost of KSG missions; see faction reputation. Completing AI Unshackled III unlocks AI Unshackled IV.
AI Unshackled III and the rest of the storyline
| Mission | Recommended level | Warp to complete | Fights | Main rewards |
|---|---|---|---|---|
| AI Unshackled I | 54 | 285 | none | 220 15 Minute Repair Speed Ups, 1 KSG Datapad |
| AI Unshackled II | 1 | 185 | USS Evergreen | 160 15 Minute Repair Speed Ups, 6,422,500,000 Parsteel |
| AI Unshackled III | 1 | 285 | Gorkon, James T. Kirk, Nero | 150 15 Hour Speed Ups, 8 1B Parsteel Tokens |
| AI Unshackled IV | 1 | 230 | AI Maia | 1,000 15 Minute Repair Speed Ups, 1 KSG Datapad |
Each of the four also pays 800 Klingon Credits and 2,000,000 Klingon Points and takes away 3,888,000 Romulan Points. AI Unshackled I is picked up in Magnamia; the later parts appear at warp 1 as the previous one is finished.
Part III has the most fights of the four, and its speed ups are the largest block of time in the storyline.
Tips
Repair after Gorkon. The trip from Omana to Samson gives you a natural break, and the last two fights come with no gap between them.
Kirk and Nero are slightly weaker than Gorkon, so a ship that handles the first fight comfortably should handle the rest if it arrives at full health.
AI Unshackled IV asks for 32M Dilithium before its final fight, so start saving while you work through this part. Other missions by level are on the mission guide.