Takret Incursion is an early Star Trek Fleet Command mission, recommended for level 6, in which you stop the Takret hostiles from taking control of the landmark system. It starts at warp 1 and needs warp 5 to finish. After tracking the Takret and destroying six hostiles, you decide where to take their captain: Malur in Maluria or Yridia. The paths trade Parsteel for Battleship Parts, and either one unlocks the next part.
Takret Incursion objectives
The first three objectives are shared:
- Track the Takret.
- Destroy 6 Hostiles of Level 6 or higher.
- Decide where to take the Takret Captain. This is the choice split.
Path 1: Malur
- Transport Captain Torra to Malur. Location: Maluria.
Rewards for Path 1: 1,250 Parsteel and 12 1★ Battleship Parts.
Path 2: Yridia
- Transport Captain Torra to Yridia. Location: Yridia.
Rewards for Path 2: 1,750 Parsteel and 8 1★ Battleship Parts.
The combat comes before the choice, so both paths share the same fighting. The six hostiles must be level 6 or higher, which matches the mission’s recommended level. After that, the only difference between the paths is where you drop off Captain Torra and what you get for it.
No system is listed for the first two objectives, so the mission does not tie the Takret tracking or the hostile kills to a named location.
Where and what warp
Warp is 1 to start and 5 to complete. The two named destinations are Maluria and Yridia, one on each path, and warp 5 covers both. Neither path has a return-to-station step, so the mission ends at the moment Captain Torra is delivered, with your ship still out in Maluria or Yridia.
The recommended level is 6, and the level 6 floor on the hostiles means your ship will be fighting targets at or above that level.
Takret Incursion rewards
| Path | Parsteel | 1★ Battleship Parts |
|---|---|---|
| Path 1: Malur | 1,250 | 12 |
| Path 2: Yridia | 1,750 | 8 |
Either path unlocks the next part of the chain.
The trade is simple. Path 2 gives 500 more Parsteel, while Path 1 gives four more 1★ Battleship Parts.
Tips
Choose by what you are building. If you are upgrading a battleship, Path 1’s 12 Battleship Parts are the better pick. If Parsteel is holding up your station upgrades, Path 2’s extra 500 Parsteel is the better pick.
Bring a combat ship. Destroying six hostiles of level 6 or higher is the bulk of the work, and it has to be done before the choice appears.
Both drop-off points appear in other missions. Maluria is where you pick up Malurian Tritanium, a level 8 mining mission that pays K’Bisch shards, and Yridia hosts the information market in A Culture of Relics. Every other mission, sorted by level, is on the mission guide.


