The Suliban Nomad is a neutral Interceptor-class hostile in Star Trek Fleet Command, roaming low-level neutral systems from level 14 to 22 at warp 11 to 12. It only flies as an Interceptor, so an Explorer-class ship beats it cleanly. It drops Parsteel, the base resource you spend on almost every early building and upgrade, which makes the Nomad a steady farm while you are leveling your first ships.
How to beat the Suliban Nomad
The Nomad appears only as an Interceptor, so bring an Explorer. In the combat triangle, Explorers beat Interceptors, and since there is just the one hull variant here you never have to swap ship classes as you move up the levels. Pick an Explorer whose tier matches the Nomad level you are hitting and the fight stays short.
For crew, lead with a captain that boosts weapon damage against hostiles, then fill the other two seats with officers that add damage or a bit of mitigation. At these levels the cadet crew is a fine evergreen option: Cadet Kirk as captain with Cadet Spock and Cadet Uhura. As you unlock better officers, check the current officer tier list for stronger picks, since crew choices shift with the meta.
One more reason the Nomad is a comfortable farm: it is a neutral hostile, so killing it does not move your Federation, Klingon, or Romulan reputation in either direction. You can grind it as much as you like without worrying about locking yourself out of a faction’s space or missions, which is not true of the faction-aligned hostiles you meet later.
Where to find the Suliban Nomad
The Nomad clusters across a wide band of neutral systems reachable at warp 11 to 12, the same early neutral space where new players do most of their leveling. Lower levels sit at warp 11 and spread across the most systems, while the level 19 to 22 spawns move up to warp 12 and thin out to fewer systems. If you want the easiest targets, farm the level 14 to 16 spawns; if you want more ship XP per kill, push toward level 22. Systems like Amador, Kosz, and Wasat carry the Nomad across most of its level range, so they are good places to park and grind.
| Level | Warp | Systems |
|---|---|---|
| 14 | 11 | Atreig, Bharani, Cita Laga, Ione, Kaus Borealis, Ocus, Oltomon, Ora Leraa |
| 15 | 11 | Atreig, Bharani, Cita Laga, Gra, Ione, Kaus Borealis, Krah’Hor, Ocus, Oltomon, Ora Leraa, Todem, Wezen |
| 16 | 11 | Amador, Atreig, Bharani, Cita Laga, Gra, Ione, Kaus Borealis, Kosz, Krah’Hor, Levesque, Ocus, Oltomon, Ora Leraa, Todem, Wasat, Wezen |
| 17–18 | 11 | Amador, Atreig, Azha, Bharani, Cita Laga, Gra, Ione, Kaus Borealis, Kosz, Krah’Hor, Levesque, Ocus, Oltomon, Ora Leraa, Todem, Wasat, Wezen |
| 19 | 12 | Amador, Atreig, Azha, Bharani, Gra, Ione, Kaus Borealis, Kosz, Krah’Hor, Levesque, Ocus, Oltomon, Ora Leraa, Todem, Wasat, Wezen |
| 20 | 12 | Amador, Azha, Gra, Ione, Kaus Borealis, Kosz, Krah’Hor, Levesque, Oltomon, Todem, Wasat, Wezen |
| 21 | 12 | Amador, Azha, Gra, Kosz, Krah’Hor, Levesque, Todem, Wasat, Wezen |
| 22 | 12 | Amador, Azha, Kosz, Levesque, Wasat |
Rewards and what it drops
The Nomad pays out in Parsteel. It is not a rare-resource target, so treat it as a reliable way to top up your base currency and bank ship XP while you grind. The XP per kill climbs with level, so higher spawns are worth more if your Explorer can clear them quickly.
| Drop | What it is |
|---|---|
| Parsteel (345–896) | The base building and upgrade currency. You spend it on almost every station structure and ship level. |
Suliban Nomad stats
Stats climb steeply with level, so match your Explorer tier to the level you are farming. The rows below anchor the low, mid, and high end of the range.
| Level | Total strength | Hull HP | Shield HP | Attack | Defense | Ship XP |
|---|---|---|---|---|---|---|
| 14 | 5,263 | 770 | 770 | 2,013 | 2,480 | 115 |
| 18 | 12,996 | 2,150 | 2,150 | 5,681 | 5,165 | 190 |
| 22 | 30,480 | 4,800 | 4,800 | 12,550 | 13,130 | 283 |
Suliban Nomad firing pattern
The Nomad carries two Kinetic weapons that fire every other round rather than every round, so its damage comes in bursts with a quieter round in between. Time your repairs or shield tanking around the rounds it actually fires, and the fight is easy to manage with a counter-class Explorer.
| Weapon type | Count | Damage per shot | Fires | Crit |
|---|---|---|---|---|
| Kinetic | 2 | 1,058–1,294 | Every other round | 10% (1.5x) |
The Suliban in Star Trek
The Suliban are a spacefaring species introduced in Star Trek: Enterprise. Most Suliban were peaceful nomads scattered across many worlds after their homeworld became uninhabitable. A faction of them, the Suliban Cabal, was recruited and genetically enhanced by a mysterious figure from the future as part of the Temporal Cold War. Led by Silik, Cabal operatives could reshape their bodies, camouflage themselves, and survive in hard vacuum. The wandering, stateless nature of most Suliban is what a “Nomad” ship name points to: a raider crewed by drifters rather than a national navy.
Is the Suliban Nomad worth grinding?
Yes, as an early-game Parsteel and ship XP farm. It is neutral, easy to reach at warp 11 to 12, and simple to beat once you bring an Explorer, so it is a low-stress target while you are still building out your first station. Match your warp to the level band, pick the Explorer tier that clears the fight fast, and it becomes a quick, repeatable grind.