The Romulan Republic Ω-Dreadnought is a Mirror Universe hostile in Star Trek Fleet Command, and the game treats it as its own target: this is the Omega variant, a separate hostile from the standard Romulan Republic Dreadnought. It spawns as a Battleship, only at level 48, in a single warp 125 system, and its recorded drop is Raw Omega-Trellium. Bring an Interceptor to counter its Battleship hull, and plan for a short fight: it hull-breaches your ship at combat start and hits harder for every round the breach holds.
How to beat the Romulan Republic Ω-Dreadnought
The Ω-Dreadnought only appears as a Battleship, so bring an Interceptor. It also only appears at one level, so there is no variant to swap against and no ladder to climb: the ship that beats one Ω-Dreadnought beats them all. Do respect its size. At level 48 it carries over 161 million total strength and more than 187 million hull HP, so an undersized attacker loses the damage race long before this hull gives out.
Its ability stack is what makes the fight expensive. Deadlock applies a hull breach to your ship at the start of combat and keeps it there for the duration. That breach feeds a paired ability: Dismantlement raises the Ω-Dreadnought’s weapon damage by 20% for a round whenever the enemy is hull breached at the start of the round, and Photophobia raises its Isolytic Damage by 10% under the same condition. Deadlock never lets the breach drop, so both boosts run from round one until the fight ends. The longer you trade rounds, the worse the math gets; bring enough burst to finish it quickly and budget for hull repairs afterward.
For crew, the standard hostile-grinding principle applies: a captain that boosts weapon damage against hostiles, plus officers that add damage or keep your ship alive. Level 48 is well past the cadet-crew stage, so field your strongest hostile hunters. The officer tier list has current picks; crews shift as the meta changes.
Where to find the Romulan Republic Ω-Dreadnought
The Ω-Dreadnought spawns in exactly one place: Mirror Maluria, a warp 125 Mirror Universe system that carries an Extract tag in the game data. That makes the hunt simple. Park in the system and the target comes to you.
| Level | Warp | Systems |
|---|---|---|
| 48 | 125 | Mirror Maluria (Extract) |
Rewards and what it drops
The recorded drop is 30 Raw Omega-Trellium per kill in the game data, a solid batch for a target you can chain-kill inside a single system. Each kill also grants 2,501 ship XP, so a grinding session levels your ship while the Trellium stacks up.
| Drop | What it is |
|---|---|
| Raw Omega-Trellium | A raw Mirror Universe resource. Refine it to spend on Mirror Universe progression. |
Romulan Republic Ω-Dreadnought stats
There is a single recorded tier, so there is no level scaling to plan around; the row below is the fight you get every time.
| Level | Total strength | Hull HP | Shield HP | Attack | Defense | Ship XP |
|---|---|---|---|---|---|---|
| 48 | 161,675,849 | 187,444,876 | 124,963,251 | 3,580,255 | 1,891,530 | 2,501 |
Romulan Republic Ω-Dreadnought firing pattern
The Ω-Dreadnought mounts four weapons, two Energy and two Kinetic, and all four fire every round with no off-rounds after the first-round warm-up. The Energy pair is the threat, with a per-shot ceiling roughly five times the Kinetic pair’s, and the breach-fed damage boosts inflate every volley from the opening exchange. Set your mitigation up for a steady stream of fire rather than a burst.
| Weapon type | Count | Damage per shot | Fires | Crit |
|---|---|---|---|---|
| Energy | 2 | 247,649–672,959 | Every round | 10% (1.5x) |
| Kinetic | 2 | 123,825–134,592 | Every round | 10% (1.5x) |
The Romulan Republic in Star Trek
Star Trek introduced the Romulans in the 1966 episode “Balance of Terror” as cousins of the Vulcans who kept the passion their Vulcan kin trained away. On screen they are the Romulan Star Empire: cloaked warbirds, the Tal Shiar secret police, and a capital on Romulus. The Mirror Universe, first seen in “Mirror, Mirror,” swaps familiar powers for darker counterparts, and Star Trek Fleet Command’s Mirror arc extends that idea to the Romulans. The Romulan Republic hostiles fly for an alternate-universe Romulan state, a different power from the Star Empire of the shows.
Is the Romulan Republic Ω-Dreadnought worth grinding?
If you are working Mirror Universe content, yes. Thirty Raw Omega-Trellium per recorded kill from a target that never leaves one system is an efficient loop, and the 2,501 ship XP per kill is a nice side benefit. The practical tips: you need warp 125 to reach Mirror Maluria, an Interceptor to counter the Battleship hull, and enough burst to end the fight before Deadlock’s permanent breach turns each extra round against you.