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Pursuits of the Mind

Pursuits of the Mind is a level 51 story mission in Star Trek Fleet Command in which you make contact with a Klingon splinter group, the KSG, in Klingon fringe space. There are no fights, but the mission needs warp 205 to finish and asks you to pay 35M Dilithium for parts. The reward is 6,729,167,000 Parsteel, 5,000 Latinum and 2,500 Ship XP, a very large payout that more than justifies the Dilithium.

Pursuits of the Mind objectives

There are five objectives and no choice split:

  • Meet with the KSG. Location: ghuH.
  • Follow the KSG representative. Location: tlhuHwI’.
  • Go to the trading station. Location: Callicoat.
  • Pay 35M Dilithium for the parts.
  • Return to the KSG. Location: ghuH.

You arrive expecting trouble and are welcomed instead. The KSG representative takes you from ghuH, a level 50 Klingon system, to their home in tlhuHwI’, another level 50 Klingon system, and explains that they need an Independent’s help with a large scientific project. That help turns out to be buying parts at the trading station in Callicoat. Pay the 35M Dilithium there, take the parts back to ghuH, and the mission completes.

Where and what warp

The mission can be picked up at warp 1, but completing it needs warp 205. The recommended level is 51. That is more range than The Forgotten, another level 51 mission, which finishes at warp 185, so check your ship’s reach before you set out.

With no combat listed, warp 205 and the Dilithium payment are the only requirements. Make sure you hold the full 35M before you reach Callicoat, or the mission stalls on that step.

Pursuits of the Mind rewards

Reward Amount
Parsteel 6,729,167,000
Latinum 5,000
Ship XP 2,500

Completing it unlocks Business Spirit, the next mission in the KSG storyline.

What the Dilithium buys

The 35M Dilithium is the only cost. In return you get more than 6.7 billion Parsteel and 5,000 Latinum. For most players at level 51 that is a trade worth making, with the Latinum on top.

More KSG missions

Another KSG mission runs at even longer range. In Guidance, also recommended for level 51, you meet K’ulass in ghuH and escort a research vessel through Ariadexa and Hulman to KSG space in Cypha, fighting marauders on the way, one of them at roughly 15,600,929 strength. It needs warp 230 and pays 18,000,000 Dilithium and 220 15 Minute Repair Speed Ups. Where Pursuits of the Mind has no fights, Guidance brings serious combat.

Tips

Send a ship with range, not weapons. No fight is listed, so any hull that reaches warp 205 will do the job.

Budget the Dilithium in advance. 35M is a significant sum, and the rest of the mission waits until it is paid. Other missions sorted by level are on the mission guide.