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Jem’Hadar Battleship

The Jem’Hadar Battleship is a Dominion hostile in Star Trek Fleet Command that you can fight from level 35 to level 60. It is a Battleship-hull target, so the counter is simple: bring an Interceptor. You find it across Dominion space, and every kill drops Antimatter Units, which makes it the go-to farm when you need Antimatter for Dominion ships and research.

How to beat the Jem’Hadar Battleship

Combat in STFC follows a rock-paper-scissors rule between hull types: Interceptors beat Battleships, Battleships beat Explorers, and Explorers beat Interceptors. The Jem’Hadar Battleship is a Battleship, so an Interceptor is the ship to bring. With the hull advantage your Interceptor lands cleaner hits and takes less damage, which keeps repair bills low on a long grind.

For crew, use a captain that boosts weapon damage against hostiles, plus officers that add damage or mitigation. Check the Officer Tier List for the current best hostile-grinding crews at your level, since the meta shifts over time. Match your Interceptor’s tier to the Battleship’s level so you clear it in a few rounds rather than trading blows.

Where to find the Jem’Hadar Battleship

Jem’Hadar Battleships patrol Dominion space, and the level rises as you push deeper in. Warp range climbs from 35 at level 35 to 100 at level 60, so check your ship’s warp before you set out. The table lists every system where each level spawns.

Level Warp Systems (Dominion space)
35 35 Ammaga, Craelav, Ekimuk, Mril, Rakan
36 35 Ammaga, Craelav, Ekimuk, Izra, Mril, Rakan
37 35 Alafoss, Ammaga, Craelav, Ekimuk, Izra, Mril, Rakan
38–39 35 Alafoss, Ammaga, Craelav, Ekimuk, Izra, Karemma, Mril, Rakan
40 35 Alafoss, Callinon, Craelav, Izra, Karemma, Koteli, Parada
41 35 Alafoss, Callinon, Craelav, Izra, Karemma, Koteli, Kurill, Parada
42 40 Alafoss, Callinon, Izra, Karemma, Koteli, Kurill, Parada, Sagra
43 40 Alafoss, Callinon, Clohma, Karemma, Koteli, Kurill, Parada, Sagra
44 45 Callinon, Clohma, Karemma, Koteli, Kurill, Parada, Sagra
45 45 Callinon, Clohma, Koteli, Kurill, Parada, Sagra, Tediden
46 45 Callinon, Clohma, Hyra, Koteli, Kurill, Parada, Sagra, Tediden
47 45 Clohma, Hyra, Kurill, Sagra, Tediden, Tulonra
48 50 Clohma, Evarin, Hyra, Sagra, Tediden, Tulonra
49 50 Clohma, Evarin, Hyra, Tediden, Tulonra, Yerra
50 70 Evarin, Hyra, Meygonn, Tediden, Tulonra, Yerra
51 70 Evarin, Had’met, Hyra, Meygonn, Res Reddan, Tediden, Tulonra, Yerra
52 70 Aszunso, Evarin, Had’met, Hox, Hyra, Idraan, Meygonn, Res Reddan, Tulonra, Yerra
53 80 Aszunso, Evarin, Had’met, Hox, Idraan, Meygonn, Res Reddan, Tulonra, Yerra
54 80 Aszunso, Evarin, Had’met, Hox, Idraan, Meygonn, Res Reddan, Vefeeq, Yerra
55 80 Aszunso, Had’met, Hox, Idraan, Meygonn, Res Reddan, Vefeeq, Yerra
56 80 Aszunso, Dal Vor, Had’met, Hox, Idraan, Meygonn, Res Reddan, Vefeeq
57 80 Altero, Aszunso, Dal Vor, Had’met, Hox, Idraan, Lysis, Res Reddan, Vefeeq
58 100 Altero, Aszunso, Dal Vor, Hox, Idraan, Lysis, Vefeeq
59–60 100 Altero, Dal Vor, Lysis, Vefeeq

Rewards and what it drops

The Jem’Hadar Battleship has one job on the drop table, and it is a useful one:

Drop What it is
Antimatter Units Dominion resource used to build and upgrade Dominion ships and related research

The Antimatter haul scales with level, from a few dozen units at level 35 up to several thousand near level 60, which is why this hostile is the standard Antimatter farm. Each kill also grants ship XP.

Jem’Hadar Battleship stats

Stats climb steeply with level. As anchor points:

Level Total strength Hull HP Shield HP Attack Defense Ship XP
35 1,103,394 207,000 116,445 517,921 423,750 912
48 9,357,993 2,827,657 5,959,235 3,612,077 1,352,470 912
60 411,167,754 249,824,473 187,367,096 146,336,095 46,235,875 912

The Jem’Hadar in Star Trek

The Jem’Hadar are the shock troops of the Dominion, genetically engineered by the Founders to be loyal and fearless soldiers. They are bred for war, reach adulthood within days, and are kept in line by an engineered addiction to ketracel-white, a drug the Dominion controls. Introduced in Star Trek: Deep Space Nine, they crewed the Dominion’s forces in the Gamma Quadrant and the war that followed. Their battleships are built for a single purpose, which is why they hit hard in Star Trek Fleet Command.

Is the Jem’Hadar Battleship worth grinding?

Yes, if you need Antimatter. It is the most reliable source of it in the game, and because it scales from level 35 to 60 it stays useful as your account grows. Bring an Interceptor that out-tiers the Battleship you are hitting, match your warp to the system, and it becomes a steady Antimatter farm across Dominion space.