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Iso-Emulsion Efficiency

Iso-Emulsion Efficiency is a Starbase-tree research that discounts the Territory tree: it improves Iso-Emulsion cost efficiency for Territory research, from 10% at level 1 to 50% at level 5. It unlocks at R&D Department 25 with Assembly Chambers 1, and its levels are paid partly in Assembly Medals.

What Iso-Emulsion Efficiency does

Nearly every Territory research level charges Iso-Emulsion, so a 50% efficiency line effectively stretches every emulsion you refine across the whole tree. The unusual part is where it lives: the Starbase branch, costing Assembly Medals from starbase content, while its benefit lands entirely on your Territory spending.

Level Cost efficiency bonus Building required Research required Cost Base time
1 10% R&D Department 25, Assembly Chambers 1 Territory Mitigation 1 15.2K Dilithium, 1.1K Assembly Medals 2.4 d
2 20% R&D Department 36 1.7M Dilithium, 1.5K Assembly Medals 27.5 d
3 30% R&D Department 43 Isogen Scanners 6 32.6M Dilithium, 2K Assembly Medals 237.7 d
4 40% R&D Department 52, Assembly Chambers 8 2.7B Dilithium, 2.6K Assembly Medals 2.7 yr
5 50% R&D Department 56, Assembly Chambers 14 Isogen Scanners 9 13.5B Dilithium, 3.2K Assembly Medals 3 yr

Unlock requirements

Level 1 needs R&D Department 25, Assembly Chambers 1, and Territory Mitigation 1. The five-level ladder is in the table above.

Cost and research time

Per-level costs are in the table above. Maxing all 5 levels totals about 16.1B Dilithium, 10.4K Assembly Medals. The base research time adds up to roughly 6.4 yr on paper; research speed bonuses cut real timers to a small fraction of that, so use it to compare levels, not to plan your calendar.

Is Iso-Emulsion Efficiency worth it?

Yes for anyone invested in Territory research; efficiency multiplies with the mining-rate lines like 1★ Isogen Extraction, since you gather more and spend less of it per level. See the Starbase Research guide and Territory Research guide for both branches.