Hold Fast is a level 29 mission in Star Trek Fleet Command where you defend your own station from Eclipse. You head home, defeat two Eclipse ships and return to your station once the attack is over. Everything happens at warp 1, so there is no travel beyond your home system. The reward is 2,688,000 Parsteel and sixty 1 Hour Speed Ups, a strong payout for two fights close to home.
Hold Fast objectives
There are four objectives and no choice split:
- Return to your Station.
- Defeat the Eclipse ship (enemy strength about 198,251).
- Defeat the Eclipse Ship (enemy strength about 204,300).
- Return to your Station.
The mission opens by calling you home. Two Eclipse ships then need to be defeated, the first at roughly 198,251 strength and the second slightly stronger at about 204,300. Neither objective names a system, and the whole mission is set at warp 1. Once both ships are down, you return to your station to finish.
Where and what warp
Hold Fast has no pickup system and needs warp 1 to start and to complete. It is the only mission in its stretch of the storyline that does not send you out to warp 24.
The recommended level is 29, the same as the missions on either side of it. The two Eclipse fights are the only real requirement.
Hold Fast rewards
| Reward | Amount |
|---|---|
| Parsteel | 2,688,000 |
| 1 Hour Speed Up | 60 |
The sixty 1 Hour Speed Ups add up to 60 hours of timer reduction. Completing the mission unlocks the next one in the chain.
Hold Fast and neighbouring missions
Before Hold Fast comes A Sleeping Giant, where you defend the Outlaw bases from Eclipse. After it comes On Your Feet, where you invade the Exchange.
| Mission | Recommended level | Warp to complete | Rewards |
|---|---|---|---|
| A Sleeping Giant | 29 | 24 | 244,000 Tritanium, 23 15 Minute Repair Speed Ups, 1 1 Day Peace Shield |
| Hold Fast | 29 | 1 | 2,688,000 Parsteel, 60 1 Hour Speed Ups |
| On Your Feet | 29 | 24 | 63,000 Dilithium, 12 3★ Uncommon Refined Ore, 29 15 Minute Repair Speed Ups |
Hold Fast pays the most of the three by a wide margin, and it needs the least travel.
The Eclipse fight continues at level 30 in Home Away From Home, where you take back the Outlaw bases from Eclipse guards at around 294,000 and 305,000 strength.
Tips
Repair between the two Eclipse ships. They come one after the other, and the second is the stronger of the pair.
Since the mission never leaves warp 1, you can fight both ships and dock for repairs quickly between them, which makes Hold Fast easier than its strength numbers suggest.
Use the 1 Hour Speed Ups on building or research timers, and put the Parsteel toward your next station upgrade. For more missions around level 29, see the STFC mission guide.


