A Great Escape is a ten-part Star Trek Fleet Command mission chain in which you rejoin the Bajorans, break Worf out of a Cardassian prison, and then follow the Enterprise crew through a string of inter-dimensional rifts. It is built for level 34 commanders, begins at the Bajoran outpost in Kejal, and most parts need warp 25. Across the chain you collect five Worf shards, over 3.6 million Tritanium, 3 million Parsteel, 900 Premium Recruit Tokens and hundreds of 3★ ship parts. The fights sit around 650,000 to 675,000 strength, so it pays well for a solid mid-game fleet.
A Great Escape at a glance
| Part | Recommended level | Warp to complete | Key reward |
|---|---|---|---|
| A Great Escape Part 1 | 34 | 5 | 24 each of 3★ Uncommon Refined Crystal, Gas and Ore |
| A Great Escape Part 2 | 34 | 25 | 600,000 Tritanium, 400 Premium Recruit Token |
| A Great Escape Part 3 | 34 | 25 | 1,000,000 Tritanium, 2,500 Ship XP |
| A Great Escape Part 4 | 34 | 25 | 390 3★ Survey Parts, 390 3★ Battleship Parts |
| A Great Escape Part 5 | 34 | 5 | 2 Worf shards, 70 1 Hour Speed Up |
| A Great Escape Part 6 | 1 | 25 | 722,000 Tritanium, 500 Premium Recruit Token |
| A Great Escape Part 7 | 34 | 20 | 260 3★ Explorer Parts, 4 Hr Peace Shield |
| A Great Escape Part 8 | 34 | 18 | 3,000,000 Parsteel, 568,000 Tritanium |
| A Great Escape Part 9 | 34 | 25 | 250 3★ Interceptor Parts, 722,000 Tritanium |
| A Great Escape Part 10 | 34 | 25 | 3 Worf shards, 60 1 Hour Speed Up |
A Great Escape Part 1
You rejoin the Bajorans at their outpost and help them restock, which starts with a 2M Tritanium donation. The fight against a Cardassian ship in Collep is the first real combat check. Warp to complete is 5.
- Go to the Bajoran outpost (Kejal).
- Donate 2M Tritanium.
- Visit the medical supplier (Collep).
- Defeat the Cardassian ship (Collep, enemy strength around 647,357).
- Return to the outpost (Kejal).
Rewards: 24 3★ Uncommon Refined Crystal, 24 3★ Uncommon Refined Gas, 24 3★ Uncommon Refined Ore.
A Great Escape Part 2
The search for the secret Cardassian holding facility takes you deep into Cardassian space, and from here the chain mostly asks for warp 25. This part is pure travel with no fights.
- Go into Cardassian space (Korok).
- Get close to the Cardassian ship (Korok).
- Follow the ship’s warp path (Sintek).
- Return to the outpost (Kejal).
Rewards: 10 3 Hour Speed Up, 600,000 Tritanium, 400 Premium Recruit Token.
A Great Escape Part 3
Time to attack the outpost. Before the named fight you need 5 hostile kills of level 32 or higher, which can be done in any system. Warp to complete is 25.
- Go into Cardassian space (Amok’tal).
- Defeat 5 Hostiles of Level 32 or higher.
- Defeat the Glinn Vurlon (Amok’tal, enemy strength around 673,107).
- Rescue Assem’s family (Amok’tal).
- Return to the outpost (Kejal).
Rewards: 40 15 Minute Repair Speed Up, 2,500 Ship XP, 1,000,000 Tritanium.
A Great Escape Part 4
This is the prison break. You clear 10 hostiles of level 31 or higher, defeat the guard ship at Sintek and free Worf. Warp to complete is 25.
- Go to Sintek (Sintek).
- Defeat 10 hostiles of Level 31 or higher.
- Defeat the Cardassian Guard Ship (Sintek, enemy strength around 652,792).
- Break Worf out of prison (Sintek).
- Return to the Outpost (Kejal).
Rewards: 390 3★ Survey Parts, 390 3★ Battleship Parts.
A Great Escape Part 5
The Cardassians hit back at Kejal, so you stay close to home at warp 5 but face two named ships in a row. After the fights you choose whether to rescue Erva or Assem.
- Defeat the Cardassian ship (Kejal, enemy strength around 647,357).
- Defeat the Cardassian Legate (Kejal, enemy strength around 673,107).
- Choose: rescue Erva or Assem.
Path A: save Erva
- Save Erva (Kejal).
- Reconvene at the outpost (Kejal).
- Return to your Station.
Rewards: 2 Worf shards, 70 1 Hour Speed Up, 20 3★ Uncommon Refined Ore.
Path B: save Assem
- Save Assem (Kejal).
- Reconvene at the outpost (Kejal).
- Return to your Station.
Rewards: 2 Worf shards, 70 1 Hour Speed Up, 20 3★ Uncommon Refined Ore.
Both rescues pay the same, so pick whichever fits the story you want.
A Great Escape Part 6
The story turns to finding the Progenitor, and you meet the Enterprise at Blys. The game lists this part at recommended level 1, but it still needs warp 25 and the Arkonian mercenary sits around 652,792 strength, so treat it like the rest of the chain.
- Meet with the Enterprise (Blys).
- Approach Oebas (Blys).
- Defeat the Arkonian mercenary (Blys, enemy strength around 652,792).
- Return to Goas (Elva).
Rewards: 51,000 Officer XP, 722,000 Tritanium, 500 Premium Recruit Token.
A Great Escape Part 7
You retrace the steps of the USS Discovery at Arcadion, fight one hostile ship and scan a closed rift. Warp to complete drops a little to 20.
- Go to Arcadion (Arcadion).
- Defeat the hostile ship (Arcadion, enemy strength around 647,357).
- Scan the closed inter-dimensional rift (Arcadion).
- Return to your Station.
Rewards: 260 3★ Explorer Parts, 25 1 Hour Speed Up, 1 4 Hr Peace Shield.
A Great Escape Part 8
A second rift needs checking in Romulan space, where the other Enterprise arrived. There is no combat, and warp to complete is 18.
- Go to the system where the other Enterprise arrived (Sufiday).
- Scan the closed inter-dimensional rift (Sufiday).
- Return to Goas (Elva).
- Return to your Station.
Rewards: 10 Latinum, 568,000 Tritanium, 3,000,000 Parsteel.
A Great Escape Part 9
A new rift has opened back in Cardassian space. You regroup with the Enterprise crew, then scan and fight at Amok’tal. Warp to complete is 25.
- Reconvene with the Enterprise crew (Elva).
- Enter Cardassian space (Amok’tal).
- Scan for the rift (Amok’tal).
- Defeat the Cardassian ship (Amok’tal, enemy strength around 673,107).
Rewards: 250 3★ Interceptor Parts, 722,000 Tritanium, 50 5 Minute Speed Up.
A Great Escape Part 10
The last part sends you back to Sintek to reach the rift. You clear 10 hostiles of level 32 or higher, then take down the Progenitor-controlled ship. Warp to complete is 25.
- Go to Sintek (Sintek).
- Defeat 10 hostiles of Level 32 or higher.
- Get to the inter-dimensional rift (Sintek).
- Defeat the Progenitor-controlled ship (Sintek, enemy strength around 652,792).
- Return to your station.
Rewards: 3 Worf shards, 60 1 Hour Speed Up, 15 3★ Uncommon Refined Gas.
Tips for completing A Great Escape
Save 2M Tritanium before you accept Part 1, since the donation comes right after you reach the outpost. The chain pays that back many times over: Parts 2, 3, 6, 8 and 9 together return more than 3.6 million Tritanium.
Warp is the main gate. Parts 2, 3, 4, 6, 9 and 10 need warp 25, Part 7 needs 20 and Part 8 needs 18, while only Parts 1 and 5 stay at warp 5. If your ship falls short, plan refuel stops before you head into Cardassian space.
The named fights fall into a narrow band between about 647,000 and 673,000 strength. The Glinn Vurlon, the Cardassian Legate and the Cardassian ship at Amok’tal are the toughest at around 673,107. Part 5 puts two of these fights back to back at Kejal, so repair between them. The hostile-kill tasks in Parts 3, 4 and 10 accept any hostile of the required level, so knock them out wherever you can find level 31 or 32 targets quickly.
The choice in Part 5 does not change the rewards. When the chain ends, the story carries on in A Blessing and a Bane, and the mission guide lists the other chains at this level.
Are the A Great Escape rewards worth it?
Yes. For a level 34 commander, the resource haul is large: over 3.6 million Tritanium, 3 million Parsteel, 900 Premium Recruit Tokens, 51,000 Officer XP and big stacks of 3★ Survey, Battleship, Explorer and Interceptor parts. Five Worf shards and more than 180 hours of speed-ups top it off. The cost is the 2M Tritanium donation, a lot of warp 25 travel, nine named fights near 650,000 strength and 25 hostile kills, which a mid-game fleet can handle.


