Give or Take is a level 57 Federation mission in Star Trek Fleet Command in which a meeting with the Trill Science Ministry turns into an attempt to take your ship’s AI by force. It is picked up in Garyf and needs warp 400 to start and to complete. You defeat 15 hostiles, escape a Trill fleet and then beat Vasse Damis. The reward is 35,000 Officer XP, 85,050,000 Tritanium, 800 Federation Credits and 3,600,000 Federation Points, at a cost of 7,387,200 Klingon Points.
Give or Take objectives
Vasse Damis introduces himself as a representative of the Trill Science Ministry who has been following your career. He asks to meet in Isa’day, where he gets straight to the point: he wants your AI for the Ministry and calls it a donation to a greater good. When your AI refuses to leave the Commander, a Trill fleet locks weapons on your ship.
- Meet with Vasse Damis. Location: Isa’day.
- Defeat 15 hostiles of Level 57 or higher.
- Escape the Trill pursuit. Location: Bell’eu.
- Defeat Vasse Damis. Location: Bell’eu. Enemy strength is roughly 32,812,002.
- Return to your Station.
After you break through the fleet’s formation, Damis follows you personally, saying he has tracked you for months and will take the AI himself if he must. Once his ship is destroyed, you head home for repairs. Your AI reports the incident, and the Ministry replies that Damis acted without authorisation. There is no choice split.
Where and what warp
The pickup system is Garyf, and the mission needs warp 400 to start and warp 400 to complete. The meeting is in Isa’day, and the chase and the final fight are in Bell’eu. The 15 hostile kills have no system attached, and the last objective sends you back to your station. The recommended level is 57.
Give or Take rewards
| Reward | Amount |
|---|---|
| Officer XP | 35,000 |
| Tritanium | 85,050,000 |
| Federation Credits | 800 |
| Federation Points | 3,600,000 |
| Klingon Points | -7,387,200 |
Give or Take is a standalone mission and does not unlock a follow-up part.
Tips
The hostile requirement here matches the recommended level, 57 or higher, rather than sitting one level below it as in many missions of this range. Expect all 15 fights to be at full level.
Vasse Damis is listed at about 32.8 million strength, which is a light fight for a level 57 ship. The time goes into the 15 hostile kills, so clear them efficiently before heading to Bell’eu.
Isa’day is also the pickup for Ghost of the Sunspots, another level 57 mission at warp 400. If you are in the area, the two can share a trip. The mission costs 7,387,200 Klingon Points, which matters only if you are building Klingon standing. More missions near this level are on the mission guide.