Star Trek Fleet Command’s galaxy holds 2,599 star systems, from level 1 to level 80. 1,802 of them are neutral, 245 are Federation, 242 Romulan and 238 Klingon, and the rest belong to smaller factions such as Transogen, the Krenim Imperium, the Exiles and the Dominion. These tables break the galaxy down by faction, level, region and what each system contains.
Star systems by faction
A system can belong to more than one faction. 106 systems from level 70 to 80 are shared between two or three of the Federation, Klingon and Romulan factions, so the faction counts add up to more than the total.
| Faction | Systems | Levels |
|---|---|---|
| Neutral | 1,802 | 1 to 80 |
| Federation | 245 | 17 to 80 |
| Romulan | 242 | 17 to 80 |
| Klingon | 238 | 17 to 80 |
| Transogen | 57 | 31 to 70 |
| Krenim Imperium | 39 | 42 to 70 |
| Exiles | 31 | 26 to 70 |
| Dominion | 29 | 36 to 60 |
| Augment | 16 | 20 to 36 |
| Texas-class | 14 | 40 to 60 |
| Rogue | 11 | 27 to 34 |
| Ex-Borg | 8 | 38 to 60 |
The Augment and Rogue systems are small, tightly grouped pockets in the level 20s and 30s, and the eight Ex-Borg systems are the Freebooter hunting grounds from level 38 to 60. The 29 Dominion systems run from level 36 to 60.
Star systems by level
The map is densest in the middle. Levels 31 to 50 hold 967 systems between them, and deep space takes over from level 41 upward.
| System level | Systems | Deep space | With mines | With missions |
|---|---|---|---|---|
| 1 to 10 | 233 | 0 | 154 | 91 |
| 11 to 20 | 169 | 64 | 111 | 58 |
| 21 to 30 | 286 | 41 | 171 | 51 |
| 31 to 40 | 484 | 95 | 174 | 53 |
| 41 to 50 | 483 | 292 | 166 | 76 |
| 51 to 60 | 369 | 254 | 57 | 58 |
| 61 to 70 | 316 | 238 | 111 | 99 |
| 71 to 80 | 259 | 205 | 116 | 64 |
What systems contain
Most systems have something to shoot at, and most have planets, but fewer than half have mines.
| Feature | Systems |
|---|---|
| Hostiles | 2,167 |
| Planets | 2,214 |
| Mines | 1,060 |
| Armadas | 641 |
| Player housing | 554 |
| Missions | 550 |
| Outposts | 86 |
Player housing counts systems with room for player stations. Missions counts systems with at least one mission giver.
Special regions and system types
| Region or type | Systems |
|---|---|
| Deep space | 1,189 |
| Wave Defense | 279 |
| Hazards enabled | 129 |
| Regional space | 94 |
| Mirror universe | 57 |
| Surge systems | 20 |
Hostile factions by system count
Outside the regular faction and neutral hostiles, these factions spawn their own targets in the number of systems shown.
| Hostile faction | Systems where it spawns |
|---|---|
| Borg | 97 |
| Transogen | 52 |
| Swarm | 39 |
| Krenim Imperium | 39 |
| Exiles | 31 |
| Dominion | 29 |
| Ex-Borg | 8 |
Most common mine resources
Parsteel and Tritanium mines are everywhere. Rarer resources, such as the 7★ raw materials and Concentrated Latinum, sit in a few dozen systems each.
| Mine resource | Systems |
|---|---|
| Parsteel | 247 |
| Tritanium | 159 |
| Dilithium | 48 |
| Raw Σ-Parsteel | 42 |
| Raw Σ-Dilithium | 42 |
| Raw Σ-Tritanium | 40 |
| Raw Latinum | 34 |
| 3★ Raw Gas | 33 |
| 3★ Raw Crystal | 32 |
| 7★ Raw Gas | 32 |
| 7★ Raw Ore | 31 |
| 7★ Raw Crystal | 31 |
To find the systems behind any of these numbers, search the STFC systems list by faction, level or resource, or browse the galaxy map. The resources guide covers what each resource is used for.


