Fracture is a five-part, level 74 mission chain set in the Margins, where surges keep threatening the people living there and Section 31 lays out a plan to deal with them. You start with agent Bristow in Sendisez, rescue a stranded pair, pick a faction to visit, repair subspace fractures and finally defend the Section 31 base. Every part starts at warp 1, but Parts 1 and 2 need warp 3,000 to complete and Parts 3 and 5 need warp 1,550. Rewards are 7★ Common ship parts in every part, plus 2,377,000 Latinum, Σ-Tritanium, Σ-Dilithium and Σ-Parsteel. It is endgame content, and the warp range is the first thing to check.
Fracture at a glance
| Part | Recommended level | Warp to complete | Key reward |
|---|---|---|---|
| Fracture Part 1 | 74 | 3,000 | 277,000 Σ-Tritanium, 2,100 7★ Common Explorer Parts |
| Fracture Part 2 | 74 | 3,000 | 2,377,000 Latinum, 1,100 7★ Common Survey Parts |
| Fracture Part 3 | 74 | 1,550 | 99,000 Σ-Dilithium, 1,600 7★ Common Interceptor Parts |
| Fracture Part 4 | 74 | 34 | 1,900 7★ Common Battleship Parts, 210 15 Minute Σ-Repair Speed Ups |
| Fracture Part 5 | 74 | 1,550 | 351,000 Σ-Parsteel, 400 Ultra Recruit Tokens |
Each part starts at warp 1, and completing one part opens the next. Finishing Part 5 unlocks the mission Hang in There…
Fracture Part 1
Surges continue to threaten the people of the Margins. After meeting agent Bristow, you decide whether to help a mining colony or a trading outpost. Both paths end with an evacuation in Goviscia.
- Meet with agent Bristow (Sendisez).
- Choose whether to help the mining colony or the trading outpost.
Path 1: Help the mining colony
- Proceed to the mining colony (Zadastra).
- Contain the surge (Zadastra).
- Donate 40K Σ-Dilithium to stabilize the mines.
- Evacuate the colony (Goviscia).
Rewards: 277,000 Σ-Tritanium, 2,100 7★ Common Explorer Parts and 4 1 Day Assignment Speed Ups.
Path 2: Help the trading outpost
- Proceed to the trading outpost (Seh’Lei).
- Stop the bandits (Seh’Lei, enemy strength ~19,028,890,870,835).
- Contain the surge (Seh’Lei).
- Evacuate the outpost (Goviscia).
Rewards: 277,000 Σ-Tritanium, 2,100 7★ Common Explorer Parts and 10,000 Commander XP.
Warp to complete: 3,000 on either path.
Fracture Part 2
The crew finds Yalika and Nareen, an unlikely pair stranded on a deserted planet, then heads to Draxolei to contain another surge. This part has both a 10-hostile grind and a named fight.
- Follow the distress signal (Yoavrei).
- Send an away team (Yoavrei).
- Rescue Yalika and Nareen (Yoavrei).
- Proceed to Draxolei (Draxolei).
- Contain the surge (Draxolei).
- Defeat 10 hostiles of level 74 or higher.
- Defend yourself (Draxolei, enemy strength ~18,572,737,702,599).
Warp to complete: 3,000. Rewards: 1,100 7★ Common Survey Parts, 280 7★ Common Refined Gas and 2,377,000 Latinum.
Fracture Part 3
Section 31 lays out its plan, and you choose which faction to visit: the Forsaken, the Order of Ganmadan or House Sov. All three paths have the same shape and pay the same rewards; only the system and the spy vessel’s strength change.
- Attend the Section 31 briefing (Sendisez).
- Touch base with the crew (Sendisez).
- Choose which faction to visit.
Path 1: The Forsaken
- Proceed to Alvolea (Alvolea).
- Defeat the spy vessel (Alvolea, enemy strength ~19,197,257,115,941).
- Meet with the Forsaken (Alvolea).
- Return to the Section 31 base (Sendisez).
Path 2: The Order of Ganmadan
- Proceed to Kúshlah (Kúshlah).
- Defeat the spy vessel (Kúshlah, enemy strength ~19,197,257,115,941).
- Meet with the Order (Kúshlah).
- Return to the Section 31 base (Sendisez).
Path 3: House Sov
- Proceed to Uyama (Uyama).
- Defeat the spy vessel (Uyama, enemy strength ~18,572,737,702,599).
- Meet with House Sov (Uyama).
- Return to the Section 31 base (Sendisez).
Rewards on every path: 99,000 Σ-Dilithium, 1,600 7★ Common Interceptor Parts and 2 1 Day Peace Shields.
Warp to complete: 1,550.
Fracture Part 4
You travel to three locations around the galaxy to repair subspace fractures. This is by far the shortest trip in the chain, at warp 34, with one Hirogen fight and a Σ-Dilithium donation at the end.
- Proceed to the first location (Calder).
- Repair the first fracture (Calder).
- Proceed to the second location (Arcaelus).
- Defeat the Hirogen vessel (Arcaelus, enemy strength ~18,572,737,702,599).
- Repair the second fracture (Arcaelus).
- Proceed to the third location (Horlus).
- Donate 40K Σ-Dilithium to repair the third fracture.
Warp to complete: 34. Rewards: 1,900 7★ Common Battleship Parts, 500 7★ Common Refined Ore and 210 15 Minute Σ-Repair Speed Ups.
Fracture Part 5
You wait at the Section 31 base for news of its mission, and the wait ends in a fight and a lost connection to mission control.
- Return to the Section 31 base (Sendisez).
- Defend yourself (Sendisez, enemy strength ~19,197,257,115,941).
- Hail mission control (Sendisez).
- Reestablish the connection (Sendisez).
- Return to your station.
Warp to complete: 1,550. Rewards: 351,000 Σ-Parsteel, 130 7★ Common Refined Crystal, 400 Ultra Recruit Tokens and 86,000 Officer XP.
Tips for completing Fracture
Check your warp before you accept Part 1. Parts 1 and 2 need warp 3,000 to complete and Parts 3 and 5 need 1,550, so only Part 4, at warp 34, is reachable on a short range.
Every named enemy sits between roughly 18.6 trillion and 19.2 trillion strength. The Part 1 choice lets you skip combat entirely: the mining colony path has no fight but costs 40K Σ-Dilithium, while the trading outpost path swaps that donation for a bandit fight at about 19 trillion. The only reward difference is 4 1 Day Assignment Speed Ups against 10,000 Commander XP.
In Part 3 the three factions pay identical rewards. House Sov in Uyama has the weakest spy vessel of the three (about 18.6 trillion against 19.2 trillion for the other two), so it is the easiest pick if you have no preference.
Keep at least 40K Σ-Dilithium in reserve for Part 4, and another 40K if you take the mining colony path in Part 1. Part 2’s 10-hostile grind needs kills at level 74 or higher.
Are the Fracture rewards worth it?
For a level 74 player with the warp to run it, yes. The chain pays 7★ Common parts for four ship types, 2,377,000 Latinum, 400 Ultra Recruit Tokens and a spread of Σ resources, and two of its choices let you steer toward the easier fight or no fight at all. The warp 3,000 legs are the real cost. For other late-game missions, see the STFC mission guide.