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What Are You Hiding? is a main storyline mission in Star Trek Fleet Befehl where you shadow a group of mercenaries to find out what they are up to. The game lists it at recommended level 1, but it needs warp 80 to complete and both combat paths end in a fight at close to 2 million strength. Midway through you choose to attack the mercenaries or follow them home, and the two paths pay very differently: 35,880,000 Parsteel or 1,330,000 Dilithium, each with a stack of 1 Day Speed Ups.

What Are You Hiding? objectives

The first three steps are shared by everyone:

  • Follow the mercenaries. Location: Fect.
  • Follow the mercenaries to their second target. Location: Mina.
  • Entscheiden Sie, was mit den Söldnern geschehen soll.

That decision is a choice split, and each option has its own objectives and rewards.

Path 1: attack them

  • Defeat the Mercenary Guard. Location: Mina. Enemy strength is roughly 1,950,820.
  • Defeat the Mercenary Captain. Location: Mina. Enemy strength is roughly 1,969,977.
  • Bring die Daten zurück zu deiner Station.

Path 2: follow them to their base

  • Follow the mercenaries to their base. Location: Tovla.
  • Defeat the Mercenary Captain. Location: Tovla. Enemy strength is roughly 1,969,977.
  • Bring die Daten zurück zu deiner Station.

Attacking means two fights in Mina, back to back. Following them costs an extra jump to Tovla but only one fight. The Mercenary Captain has the same strength on both paths.

Wo und welcher Warp

The mission picks up at warp 1 and needs warp 80 to finish. It starts in Fect and moves on to Mina; Path 2 adds Tovla. Every path ends with a return to your station to hand over the data.

The listed recommended level of 1 is not a useful guide here. The warp 80 requirement and the two-million-strength mercenaries decide when you can actually clear it.

What Are You Hiding? rewards

Path Belohnungen
Path 1: attack them 35,880,000 Parsteel, 5 1 Day Speed Up
Path 2: follow them to their base 1,330,000 Dilithium, 4 1 Day Speed Up

Completing either path unlocks the next mission in the storyline.

Welchen Weg du wählen solltest

The choice comes down to which resource you are short of. Path 1 pays a large Parsteel lump and one extra 1 Day Speed Up, at the cost of an additional fight against the Mercenary Guard. Path 2 pays Dilithium and one fewer speed up, but you only fight the Captain. If Dilithium is your bottleneck for upgrades at this stage, Path 2 is the better trade; if Parsteel is, attack.

Wie sie in die Storyline passt

This mission sits between two other warp-heavy steps of the same story:

Mission Story Warp zum Abschließen Belohnung
Friend of a Friend Search for Toryn 70 160 4★ Uncommon Refined Kristall
What Are You Hiding? Follow the mercenaries 80 Parsteel or Dilithium, plus 1 Day Speed Ups
Twists and Turns Track the mercenary coordinates 56 500 4★ Gemeinsame Explorer Teile

What Are You Hiding? is the highest warp of the three, so a ship that can finish this one will have no trouble with the next mission’s warp 56 finish.

Tips

Bring a combat ship built for fights near 2 million strength. The first two objectives are pure travel, but whichever path you take ends in at least one serious battle.

On Path 1, repair between the Guard and the Captain if you can. They are fought one after the other in the same system, and each is close to 2 million strength.

Save the 1 Day Speed Ups for a build or research timer with at least a day left on it.

Die vorherige Mission ist Friend of a Friend und die nächste ist Twists and Turns. The rest of this story is on the main storyline missions page, and every mission by level is on the Missionsleitfaden.