Silver Coins is a Federation mission in Star Trek Fleet Command about a strange signal near the Romulan border. You investigate in Nabok, then decide what to do with a Tal Shiar agent, and that choice sets both the route and the reward. It starts at warp 1 and needs warp 17 to complete, with a recommended level listed as 1. Both paths pay 100 Föderation Credits and 1,000 Federation Points. One path adds Explorer and Battleship parts, the other Interceptor parts and Premium Recruit Tokens.
Silver Coins objectives
Everyone starts the same way:
- Investigate the signal in Nabok. Location: Nabok.
- Choose what to do with the Tal Shiar agent.
After that the mission splits into two paths with different objectives and rewards.
Path 1: destroy the agent
- Destroy the Tal Shiar agent. Location: Nabok. Enemy strength is roughly 55,452.
- Defeat the Tal Shiar’s reinforcement. Location: Nabok. Enemy strength is roughly 53,959.
- Report the incident to Starbase 82. Location: Lorillia.
Path 2: bring the agent to Bos Vehna
- Bring the agent to Bos Vehna. Location: Sorenle.
- Defeat the Tal Shiar agent. Location: Sorenle. Enemy strength is roughly 55,452.
- Return to Starbase 82. Location: Lorillia.
Path 1 is two fights back to back in Nabok. Path 2 takes the agent to Sorenle first and has only one fight, against the agent at the same strength as on Path 1. Both paths finish at Starbase 82 in Lorillia.
Wo und welcher Warp
The mission becomes available at warp 1 and needs warp 17 to complete. Nabok and Lorillia are on both routes, and Path 2 adds Sorenle. No pickup system is listed.
The recommended level is listed as 1, but the Tal Shiar agent at about 55,452 sets the real bar.
Silver Coins rewards
| Belohnung | Path 1 | Path 2 |
|---|---|---|
| 3★ Explorer Teile | 180 | Keine |
| 3★ Battleship Parts | 180 | Keine |
| 3★ Interceptor Parts | Keine | 180 |
| Premium Recruit Token | Keine | 75 |
| Federation Credits | 100 | 100 |
| Federation Points | 1,000 | 1,000 |
| Klingonisch Punkte | -864 | -864 |
Completing either path unlocks the next part of the chain.
Tips
Choose by the parts you need. Path 1 is the better haul in raw volume, with 360 ship parts split between Explorer and Battleship. Path 2 gives 180 Interceptor parts and 75 Premium Recruit Tokens, which suits an interceptor build or anyone saving recruit tokens.
Path 2 is the lighter fight. You face the agent once instead of fighting both the agent and a reinforcement at about 53,959.
The faction effect does not change with your choice. Both paths add 1,000 Federation Points and remove 864 Klingon Points.
Game data places Silver Coins in the storyline that begins with Voyages. Related mission: Erholungen. Weitere Missionen nach Level findest du im Missionsleitfaden.


