The Sarcophagus is a grade 3 Epic Battleship in the Independent faction, and it is built for one job: winning Territory Capture Takeovers. Its Close-Quarters Combat ability lifts weapon damage by a huge amount while the ship fights on a capture or mining node, and it routes almost all incoming fire onto its very large hull instead of shields. You unlock the build at Shipyard level 30. Away from a Takeover node it is an ordinary grade 3; on one, it punches well above its grade.
How to get the Sarcophagus
Building the Sarcophagus takes 80 blueprints and a Shipyard at level 30. Once you have the blueprints and the shipyard level, the build cost is 1,400,000 Tritanium, 82,500 Dilithium, 250 3★ Common Refined Crystal, and 1,000 3★ Common Refined Ore. The build runs 19 days 10 hours. The game data does not tie the blueprints to a single event or store, so treat them as something you collect over time rather than grab from one place.
Sarcophagus ability
The ship ability is Close-Quarters Combat, and like all ship abilities it is always on. When the Sarcophagus attacks or defends on a capture or mining node during an active Takeover, its weapon damage goes up by 86,000% at ship level 1, rising to 250,000% at level 60. The same ability changes how damage lands: the ship’s shields take only 10% of incoming damage instead of the usual 80%, so the rest falls on the hull. The Sarcophagus carries no shield pool at all, which is why its hull is so oversized. The catch is that none of this applies outside a Takeover node fight, so the ship is a specialist and not a general brawler.
Sarcophagus active ability
The Sarcophagus also has a player-triggered ability, Ship Cloaking, which you unlock through a refit (see below). When active, the ship is cloaked; the cloak ends when its duration runs out, when you enter combat, when you begin mining, or when you dock at a station. It runs on a cooldown that shortens as the ship tiers up. In practice you use it to slip toward a contested node without being seen, then drop cloak and open the node fight on your terms.
Stats and tiers
Base values from the current game data; research, buffs, and officers raise them in play. Shield HP reads zero at every tier because this ship tanks on its hull.
| Tier | Warp (speed / range) | Impulse | Cargo (protected) | Shield HP | Hull HP | Health (displayed) |
|---|---|---|---|---|---|---|
| 1 | 2.7 / 31 | 80 | 10,000 (230) | 0 | 123,243 | 61,621.5 |
| 6 | 3.2 / 48 | 80 | 22,560 (330) | 0 | 273,007 | 136,503.5 |
| 12 | 3.8 / 100 | 80 | 84,000 (600) | 0 | 387,163 | 193,581.5 |
Weapons and firing pattern
Warm-up is the round a weapon first fires; cool-down is how many rounds pass between shots after that. Values shown at max tier 12.
| Weapon | Type | Shots | Warm-up | Cool-down | Damage | Crit chance | Crit damage |
|---|---|---|---|---|---|---|---|
| Black Fleet Torpedo | Kinetic | 4 | 1 | 3 | 467–570 | 10% | 150% |
| Black Fleet Torpedo | Kinetic | 4 | 1 | 3 | 467–570 | 10% | 150% |
| Isogenic Cannon | Energy | 1 | 1 | 2 | 1,244–1,521 | 10% | 150% |
| Isogenic Cannon | Energy | 1 | 1 | 2 | 1,244–1,521 | 10% | 150% |
The two Black Fleet Torpedoes are the volume weapons, firing four kinetic shots each on a short cycle. The two Isogenic Cannons fire once but hit much harder per shot with energy damage, so the ship mixes steady kinetic pressure with heavy energy spikes.
Crew slots and officer bonus
The Sarcophagus opens more bridge seats as it levels up.
| Ship level | Officer slots |
|---|---|
| 5 | 1 |
| 15 | 2 |
| 30 | 3 |
| 45 | 4 |
| 60 | 5 |
The ship also raises the stats of the officers you seat on it. Attack, defense, and health all use the same ladder, so one figure covers all three. The bonus steps up as you invest in the ship.
| Amount | Bonus (attack / defense / health) |
|---|---|
| 400 | 30% |
| 800 | 60% |
| 1,300 | 90% |
| 1,800 | 120% |
| 2,400 | 150% |
| 3,200 | 180% |
| 4,400 | 210% |
| 6,000 | 240% |
| 8,000 | 270% |
| 12,000 | 300% |
Sarcophagus refits
The Sarcophagus has one refit, and it is the one that turns on the cloak.
| Refit | What it does |
|---|---|
| Sarcophagus Cloaking | Enables the ship’s Ship Cloaking active ability. Costs 120 shards to unlock. |
Crew for the Sarcophagus
Because this is a hull-tanking Battleship whose whole value shows up in node fights, the bridge you want is one that raises weapon damage and keeps the hull alive under fire, since the ability funnels almost all damage onto the hull. Captain picks that boost your weapon output pair well with officers that add hull mitigation or repair for a long Takeover fight. Meta crews change often, so check the Officer Tier List for current recommendations rather than locking in one lineup.
Best crews for the Sarcophagus
PVP and Takeover
Captain: Kuron
Officer: John Harrison
Officer: Harry Mudd
By having Kuron reload the kinetic shots. The Sarcophagus damage is massively increased.
Harrison will help bypass a lot of the shields on the first round.
Officer Mudd gives you a chance to double the shots for the first round.
Crew for below deck: Focus on balance.
Captain: Gorkon
Officer: Kerla
Officer: Liviana Charvanek
This crew layout focuses on many shots to hopefully do some bonus critical hits.
Crew for below deck: Focus on health.
Captain: Five of Eleven
Officer: Seven of Eleven
Officer: Nine of Eleven
This crew combination favors survivability over all out damage.
Crew for below deck: Focus on health.
The Sarcophagus in Star Trek
The Sarcophagus is real screen canon. It is the flagship of T’Kuvma, leader of the Klingon House of the same name, in Star Trek: Discovery. The hull is covered with the coffins of Klingon warriors collected over centuries, a floating monument to the dead that gives the ship its name. It sits at the center of the Battle of the Binary Stars in 2256, the clash that reopened war between the Klingon Empire and the Federation. In the game it is framed as a holy ship of the Empire, now in the hands of House T’Kuvma and meant to carry the Klingons to victory.
Sarcophagus build cost by tier
Build and repair costs for every tier, carried over from the previous version of this page.
| Tier | Build cost | Repair cost | Build time | Repair time | Cargo | Protected cargo |
|---|---|---|---|---|---|---|
| Tier 1 | 1,400,000 Tritanium 82,500 Dilithium 250 3* Common Crystal 1,000 3* Common Ore |
24,400 Fortified Baakonite | 19d 10h 40m | 10h 50m | — | — |
| Tier 2 | 9,000,000 Tritanium 274,000 Dilithium 400 3* Common Crystal 80 3* Uncommon Crystal 1,600 3* Common Ore 280 3* Uncommon Ore 710 3* Battleship Parts |
25,750 Fortified Baakonite | 3d 18h 0m | 12h 15m | — | — |
| Tier 3 | 13,401,000 Tritanium 480,000 Dilithium 650 3* Common Crystal 120 3* Uncommon Crystal 2,500 3* Common Ore 460 3* Uncommon Ore 1,060 3* Battleship Parts 1 Uncommon Black Fleet Memorial |
26,260 Fortified Baakonite | 7d 12h 0m | 14h 30m | — | — |
| Tier 4 | 3,660 Duranium 33,001,000 Tritanium 1,239,000 Dilithium 950 3* Common Crystal 195 3* Uncommon Crystal 3,500 3* Common Ore 800 3* Uncommon Ore 1,550 3* Battleship Parts |
28,000 Fortified Baakonite | 12d 12h 0m | 16h 15m | — | — |
| Tier 5 | 6,710 Duranium 41,225,000 Tritanium 1,774,000 Dilithium 1,225 3* Common Crystal 365 3* Uncommon Crystal 5,000 3* Common Ore 1,505 3* Uncommon Ore 2,285 3* Battleship Parts |
29,510 Fortified Baakonite | 18d 18h 0m | 19h 35m | — | — |
| Tier 6 | 10,055 Duranium 51,233,000 Tritanium 2,725,000 Dilithium 1,600 3* Common Crystal 555 3* Uncommon Crystal 6,500 3* Common Ore 2,210 3* Uncommon Ore 3,000 3* Battleship Parts 1 Rare Black Fleet Memorial |
31,000 Fortified Baakonite | 25d 0h 0m | 22h 55m | — | — |
| Tier 7 | 23,910 Duranium 137,500,000 Tritanium 10,231,000 Dilithium 1,925 3* Common Crystal 825 3* Uncommon Crystal 220 3* Rare Crystal 7,500 3* Common Ore 3,250 3* Uncommon Ore 840 3* Rare Ore 9,180 3* Battleship Parts |
34,000 Fortified Baakonite | 31d 6h 0m | 1d 2h 40m | — | — |
| Tier 8 | 33,950 Duranium 255,549,000 Tritanium 13,476,000 Dilithium 2,300 3* Common Crystal 1,075 3* Uncommon Crystal 300 3* Rare Crystal 9,075 3* Common Ore 4,250 3* Uncommon Ore 1,240 3* Rare Ore 11,200 3* Battleship Parts |
37,000 Fortified Baakonite | 40d 15h 0m | 1d 6h 25m | — | — |
| Tier 9 | 74,495 Duranium 371,252,000 Tritanium 19,164,000 Dilithium 2,750 3* Common Crystal 1,300 3* Uncommon Crystal 380 3* Rare Crystal 11,000 3* Common Ore 5,250 3* Uncommon Ore 1,560 3* Rare Ore 13,310 3* Battleship Parts 1 Epic Black Fleet Memorial |
40,510 Fortified Baakonite | 50d 0h 0m | 1d 10h 10m | — | — |
| Tier 10 | 164,200 Duranium 549,999,000 Tritanium 53,459,000 Dilithium 1,500 3* Uncommon Crystal 555 3* Rare Crystal 6,050 3* Uncommon Ore 2,210 3* Rare Ore 250,000 4* Uncommon Battleship Parts |
46,000 Fortified Baakonite | 62d 12h 0m | 1d 13h 30m | — | — |
| Tier 11 | 214,510 Duranium 825,001,000 Tritanium 59,470,000 Dilithium 1,850 3* Uncommon Crystal 680 3* Rare Crystal 7,425 3* Uncommon Ore 2,745 3* Rare Ore 290,000 4* Uncommon Battleship Parts |
50,000 Fortified Baakonite | 81d 6h 0m | 1d 16h 50m | — | — |
| Tier 12 | 402,150 Duranium 1,237,500,000 Tritanium 77,266,000 Dilithium 2,350 3* Uncommon Crystal 825 3* Rare Crystal 9,350 3* Uncommon Ore 3,300 3* Rare Ore 325,000 4* Uncommon Battleship Parts |
54,000 Fortified Baakonite | 112d 12h 0m | 1d 20h 10m | Base: 102,000 | Base: 1,304 |
Sarcophagus ship XP needed by level
Experience required to reach each level, with the health and shield bonuses that come with it.
Tier 1
Level 2: 800
Level 3: 1,000
Level 4: 1,400
Level 5: 1,700
Tier 2
Level 6: 2,400
Level 7: 2,900
Level 8: 3,900
Level 9: 4,600
Level 10: 6,000
Tier 3
Level 11: 7,000
Level 12: 8,500
Level 13: 9,500
Level 14: 11,000
Level 15: 13,500
Tier 4
Level 16: 15,000
Level 17: 17,500
Level 18: 19,500
Level 19: 23,000
Level 20: 25,000
Tier 5
Level 21: 29,000
Level 22: 31,500
Level 23: 36,000
Level 24: 39,000
Level 25: 42,000
Tier 6
Level 26: 47,000
Level 27: 51,000
Level 28: 57,000
Level 29: 61,000
Level 30: 69,000
Tier 7
Level 31: 72,000
Level 32: 81,000
Level 33: 86,000
Level 34: 95,000
Level 35: 100,000
Tier 8
Level 36: 105,000
Level 37: 116,000
Level 38: 122,000
Level 39: 134,000
Level 40: 140,000
Tier 9
Level 41: 154,000
Level 42: 161,000
Level 43: 176,000
Level 44: 183,000
Level 45: 200,000
Tier 10
Level 46: 200,000
Level 47: 200,000
Level 48: 210,000
Level 49: 210,000
Level 50: 220,000
Tier 11
Level 51: 220,000
Level 52: 230,000
Level 53: 230,000
Level 54: 240,000
Level 55: 240,000
Tier 12
Level 56: 251,000
Level 57: 251,000
Level 58: 251,000
Level 59: 262,000
Level 60: 262,000
Resources to max out a Sarcophagus
- 933,640 Duranium
- 3,526,061,000 Tritanium
- 239,640,500 Dilithium
- 12,050 3* Common Crystal
- 10,215 3* Uncommon Crystal
- 2,960 3* Rare Crystal
- 47,675 3* Common Ore
- 40,830 3* Uncommon Ore
- 11,895 3* Rare Ore
- 865,000 4* Uncommon Battleship Parts
- 1 Uncommon Black Fleet Memorial
- 1 Rare Black Fleet Memorial
- 1 Epic Black Fleet Memorial
Total Experience: 6,038,700
Sarcophagus videos
Klingon Sarcophagus Ship arrives in Discovery Arc 4! | STFC brings new officers, story & Event store
Bad Crews Pt. 5 | How not to crew your Sarcophagus in Star Trek Fleet Command

Is the Sarcophagus worth it?
The Sarcophagus is a specialist, so the answer depends on how you play. If you take part in Territory Capture and fight over Takeover nodes, it is a strong grade 3 pick that hits far above its class inside that mode. If you do not touch node warfare, its ability does nothing for you and a general-purpose ship serves you better. Worth knowing before you commit: the Sarcophagus cannot be scrapped, so it will not feed parts into a later hull. Chase it if you fight for territory; skip it if you do not.




