What [PRO] Stasis Field Generator does
The primary buff raises Critical Hit Chance against Outposts, starting at 3% when it unlocks and reaching 50% at max tier and level. Three more buffs switch on at later tiers and turn the piece into a dedicated anti-Outpost package. One caveat sits on the last buff: the Apex Barrier bonus does not apply when Tal is assigned to the bridge.
| Buff | Unlocks at tier | Unlock value | Max value |
|---|---|---|---|
| Critical Hit Chance against Outposts | 1 | 3% | 50% |
| All Mitigation stats against Outposts and Outpost Retaliation Ships | 3 | 15% | 250% |
| Base Damage against Cardassian Outpost Retaliation Ships | 6 | 50% | 850% |
| Apex Barrier against Cardassian Outposts and Outpost Retaliation Ships | 8 | 400 | 8,000 |
In play, the crit and base-damage buffs shorten how long it takes to break an Outpost, while the mitigation and Apex Barrier keep your ship standing against the retaliation ships an Outpost fires back. The Cardassian-specific base damage and barrier are the reason this piece rewards a focused target list over general use.
How to get [PRO] Stasis Field Generator
Forbidden Tech unlocks through the Forbidden Tech refinery. You spend Forbidden Fragments of the matching rarity to unlock a piece, then use Fusion Rods to open the Forbidden Tech slots on a ship and to remove a piece later. Fragments and rods come from the refinery, Q’s Trials, and the Store. This is an Epic Prototype piece, so it sits behind Epic-grade materials and a longer grind than a Common or Rare unlock. Once unlocked, the piece drops into an open Forbidden Tech slot on the ship you want to buff.
Upgrading [PRO] Stasis Field Generator
Tiers and levels do different jobs. Tiering up raises the level cap and switches on the later buffs at the tiers shown above, while leveling up scales each active buff toward its max value. As a Prototype (PRO) piece it upgrades with Prototype Tech materials rather than the standard Forbidden Tech set, so plan your resource stock around the Prototype line.
| Ebene | Level cap | Kosten |
|---|---|---|
| 1 | 5 | Starting tier, no cost |
| 7 | 35 | 4,000 Rare Prototype Tech Tier-Up Catalyst |
| 12 | 60 | 4,125 Epic Prototype Tech Tier-Up Catalyst |
Reaching max tier costs 24,800 Rare and 9,075 Epic Prototype Tech Tier-Up Catalyst in total. Leveling from 2 to 60 costs 815,050 Epic and 368,000 Rare Prototype Tech Protomatter.
Best ships and uses for [PRO] Stasis Field Generator
This is an Offense piece, and every buff points at one job: taking down Outposts. Put it on the ship you use to attack enemy Outposts, and give it priority if you go after Cardassian Outposts, since the base-damage and Apex Barrier buffs are tuned to Cardassian targets and their retaliation ships. It does nothing for mining, armadas, hostile grinding, or PvP away from Outposts, so keep it on your territory-war ship rather than a general hull. If Tal is your Apex Barrier pilot on that ship, remember the barrier buff will not stack with her.
[PRO] Stasis Field Generator in Star Trek
The Stasis Field Generator comes from Star Trek: Deep Space Nine. During the Dominion War era, the Obsidian Order, the Cardassian Union’s intelligence service, developed the device to hold Changelings in humanoid form. In 2371 Elim Garak used one on Odo during an interrogation. The field blocked Odo from reverting to his liquid state and caused severe pain, and it threatened his molecular cohesion, since he could not regenerate while it held him. The game keeps that premise and points the device at Cardassian Outposts.