Pestilence is a Swarm story mission in Star Trek Fleet Command where you help the Romulans counter-attack the Swarm. The game lists a recommended level of 1; it starts at warp 1 and needs warp 17 to complete. All the action is in Huebr, with three fights, the last a lead Swarm ship at roughly 577,187 power. The reward is 6 Jaylah shards, 300 Swarm Biominerals and 53,000 Dilithium, and finishing it unlocks Armistice.
Pestilence objectives
Es gibt vier Ziele und keine Verzweigung:
- Investigate the Swarm invasion of Huebr. Location: Huebr.
- Defeat the Swarm Interceptor. Location: Huebr. Enemy strength is roughly 359,607.
- Help the Romulans fight back against the Swarm. Location: Huebr. Enemy strength is roughly 359,607.
- Destroy the lead Swarm ship. Location: Huebr. Enemy strength is roughly 577,187.
After the investigation step, the mission is three fights in a row in the same system. The first two are at the same strength; the third, the lead Swarm ship, is about 60 percent stronger.
Wo und welcher Warp
Pestilence is available from warp 1 and needs warp 17 to complete. Huebr is the only system involved.
The recommended level is listed as 1, and warp 17 is low. Neither number matches the fights: the lead Swarm ship at about 577,187 is the real bar, so plan around that.
Pestilence rewards
| Belohnung | Amount |
|---|---|
| Jaylah shards | 6 |
| Swarm Biominerals | 300 |
| Dilithium | 53,000 |
Der Abschluss der Mission schaltet außerdem die nächste in der Storyline frei, Waffenstillstand.
Six Jaylah shards in one mission is the standout reward. Befall, another Swarm mission, pays three, and The Source pays two, so Pestilence alone pays more than those two combined.
Wie sie in die Storyline passt
| Mission | Warp zum Abschließen | Strongest fight | Main rewards |
|---|---|---|---|
| Raubbau | 22 | Swarm Interceptor, about 191,377 | 400 Ultra Recruit Tokens, 1 1 Day Speed Up |
| Pestilenz | 17 | Lead Swarm ship, about 577,187 | 6 Jaylah shards, 300 Swarm Biominerals, 53,000 Dilithium |
| Waffenstillstand | 22 | Elite Swarm group, about 591,336 | 100,000 Frequency Modulators, 2 each of 3★ Seltene refined materials |
Predatory opens this storyline and Bewaffnete comes directly before Pestilence. Pestilence has the lowest warp of the three Missionen above but a sharp jump in enemy strength from Predatory. Armistice keeps the same level of challenge, with two fights at about 577,187, one at about 591,336 and 60 hostiles in Redmond.
Tips
Repair before the lead Swarm ship if your ship is close to its limit. The first two fights come back to back, and the third is the strongest by a wide margin.
Treat Pestilence as a test for Armistice. If you can beat the lead Swarm ship here, the fights in the next mission are at almost the same strength.
Hold the Swarm Biominerals until you know what you need them for, and spend the 53,000 Dilithium on upgrades at this stage. Other missions sorted by level are on the Missionsleitfaden.


