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Combat Training 33: Veteran is the top tier of the level 33 combat training missions in Star Trek Fleet Command. Instead of a kill count, it asks you to defeat a single hostile captain at roughly 527,149 strength. The reward is 3,800,000 Dilithium, sixteen 5 Hour Speed Ups, 950 Ultra Recruit Tokens and two James T. Kirk shards. It runs at warp 1 and the game lists a recommended level of 1. It is the strongest payout of the three level 33 tiers.

Combat Training 33: Veteran objectives

The mission text invites you to test your skills against hostiles of escalating difficulty. There is one objective and no choice split:

  • Defeat the hostile captain. Enemy strength is roughly 527,149.

No system is listed in the mission data. The hostile captain’s destination is assigned when the mission starts, so check the mission once it is active to see where to go.

Wo und welcher Warp

Warp 1 to start and warp 1 to complete. The warp figure does not tell you where the captain will be, only that the mission itself sets no higher bar.

The recommended level is listed as 1. The real requirement is a ship that can beat a target at about 527,000 strength in one fight.

Combat Training 33: Veteran rewards

Belohnung Amount
Dilithium 3,800,000
5 Hour Speed Up 16
Ultra Recruit Token 950
James T. Kirk shards 2

Completing it unlocks Kampftraining 34: Rookie, which pays 2,400,000 Dilithium and eight shards each of Azetbur, Vemet and Leonard McCoy. The tier before this one is Gefechtsausbildung 33: Soldat.

How the Veteran tier compares

Every Veteran tier asks for one hostile captain, and both the enemy strength and the payout climb with each level. Current game data:

Mission Captain strength Dilithium 5 Hour Speed Ups Ultra Recruit Tokens Scherben
Gefechtsausbildung 30: Veteran 293,839 1,200,000 10 800 3 Kras
Combat Training 32: Veteran 418,676 2,600,000 14 900 2 Nero
Kampftraining 33: Veteran 527,149 3,800,000 16 950 2 James T. Kirk

Level 33 pays Kirk shards, and later Veteran tiers keep paying them, with 5 at level 45, 6 at level 46, 7 at level 48 and 8 at level 50.

About the Kirk shards

James T. Kirk is an epic officer. His captain maneuver, Leader, adds 40% to all officer stats when the ship has Morale, and his officer ability, Inspirational, gives a chance to inspire Morale on his ship each round. Rank 1 needs 100 shards, so the two here are an early start on a long collection.

Tips

Repair fully before engaging. It is a single fight, so the ship’s condition at the start decides the result.

Save the 5 Hour Speed Ups for long timers. Sixteen of them add up to 80 hours. Other missions sorted by level are on the Missionsleitfaden.