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Hoarder is the fourth mission of the Grotoq storyline in Star Trek Fleet Command, recommended for level 10. Grotoq docks at your station and says his Klingon mining operation is expanding, so you need more storage: a Tritanium Warehouse and a Dilithium Warehouse. Then he sends you to meet his mining party, and something is wrong. It needs only warp 1 to start and finish, and it pays 1,300 Tritanium and 9,000 Parsteel. It leads straight into Intuition, the storyline’s finale.

Hoarder objectives

There are three objectives and no choice split:

  • Bauen Sie Tritanium Warehouse A.
  • Build Dilithium Warehouse A.
  • Treffen mit dem Klingonisch mining party.

Grotoq checks that his consignments are safe, then explains that his fleet will need a steady supply of Dilithium for its warp drives and somewhere to store it. After both warehouses are up he admires the place so much he says he never wants to leave. Your crew points out you already have enough guests. He sends you off to his mining fleet, but when you arrive there are no Klingon signatures and no ships in the system, and nobody at the station answers your hails.

Wo und welcher Warp

No pickup system or location is listed, and warp is 1 to start and finish. The two construction steps happen on your station. The recommended level is 10.

There is no fight in Hoarder. The work is the two warehouse builds.

Hoarder rewards

Belohnung Amount
Tritanium 1,300
Parsteel 9,000

Completing it unlocks the next mission, Intuition.

The Grotoq storyline at a glance

Bestellung Mission Recommended level Belohnungen
1 Suspicious Proposals 2 18 Tritanium, 400 Ship XP, 120 Parsteel
2 Resourceful Ally 4 Depends on the resource you mine
3 Volatile Market 7 1 Origins Saru shard, 75 Officer XP, 39 Dilithium
4 Hoarder 10 1,300 Tritanium, 9,000 Parsteel
5 Intuition 10 1 Origins Burnham shard, 90 Officer XP, 2 15 Minute Repair Speed Ups, 1 1 Hour Speed Up

Hoarder pays the most Parsteel of the five, and it is the only one with no combat.

Tips

If you have already built these warehouses, the objectives should clear quickly. Grotoq’s own lines say to build them only if you have not done so already.

Be ready to fight when you get back. Intuition picks up with Klingon ships attacking your station, so keep a ship repaired and nearby.

The storage buildings are covered on the Warehouses and vaults page. The storyline’s last reward is an Ursprünge Burnham shard, and every mission by level is on the mission guide.