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The Eternus Seeker is a Neutral, Explorer-hull hostile in Star Trek Fleet Command that roams deep neutral space at levels 63 to 70. It drops 6-star Broken Explorer Parts and 6-star Broken Survey Parts, the salvage you need for top-tier ship building at that stage. Because it only flies as an Explorer, a Battleship counters it cleanly. The Eternus are an in-game faction rather than a Star Trek species, so this guide sticks to how the ship fights and what it pays out.

How to beat the Eternus Seeker

The Eternus Seeker only appears as an Explorer, so bring a Battleship. There is just the one hull, so you can run the same Battleship setup for every level from 63 to 70 without swapping ships between tiers. The Seeker’s stats climb hard across that range, so the ship you clear the level 63 spawn with may struggle at level 70. Build up before you push the top tier rather than assuming one fit covers everything.

The fight itself rewards a durable ship. The Seeker leans on a heavy Kinetic shot every other round on top of steady Energy fire, so favor a Battleship with strong hull and mitigation over a glass-cannon build that folds under the alpha. For the crew, lead with a captain that boosts weapon damage against hostiles, then fill the other seats with Offiziere that add damage or shield mitigation so you survive the exchange. At levels 63 to 70 you are well past the cadet starter crews, so pull current picks from the Officer Tier List. Crews shift with each meta update, so treat any named lineup as a starting point rather than a fixed answer.

Where to find the Eternus Seeker

The Eternus Seeker clusters in a small set of deep neutral systems. The level 63 to 66 spawns share Kreonta, Montkreat, and Talokan at warp 1100, with Josdelf added at level 65. The level 70 version sits by itself in Caliar and needs warp 1550, so plan the longer jump before you go after the top tier.

Ebene Warp Systeme
63 1100 Kreonta, Montkreat, Talokan
65 1100 Josdelf, Kreonta, Montkreat, Talokan
66 1100 Kreonta, Montkreat, Talokan
70 1550 Caliar

Rewards and what it drops

The Seeker pays out two 6-star salvage types used for endgame ship work. Broken parts are the raw material you feed into building and tiering up 6-star ships, so a hostile that drops them in two hull families at once is useful when you are working several projects. Both drops scale with the level you fight, and ship XP climbs steeply from level 63 to 70, so higher spawns return more per kill once your ship can take them. Because Explorer and Survey parts drop together, one farming run feeds both a combat Explorer project and a mining or survey build.

Ablegen What it is
6★ Broken Explorer Parts High-tier salvage used to build and upgrade 6-star Explorer-Schiffe.
6★ Broken Survey Parts High-tier salvage used to build and upgrade 6-star Vermessungsschiffe.

Eternus Seeker stats

Stats climb steeply with level, so the gap between the level 63 spawn and the level 70 spawn is large.

Ebene Total strength Hull HP Shield HP Angriff Verteidigung Ship XP
63 6,824,725,679 3,354,404,601 5,031,606,900 2,305,079,948 326,639,980 21,300
66 15,783,586,287 8,480,057,025 12,720,085,536 4,697,983,401 485,531,605 29,600
70 43,564,508,690 19,898,084,228 29,847,126,340 17,842,227,786 849,675,620 51,800

Eternus Seeker firing pattern

The Seeker fires three Energy weapons every round plus a single heavier Kinetic weapon every other round. The Energy volley is steady pressure, while the Kinetic shot roughly doubles the per-shot damage but only lands on alternating rounds, so time your repairs and mitigation around it. Both weapon groups crit at 10 percent for 1.8x damage.

Weapon type Count Damage per shot Fires Crit
Energie 3 80,074,070–97,868,307 Every round 10% (1.8x)
Kinetic 1 160,148,139–195,736,614 Every other round 10% (1.8x)

Is the Eternus Seeker worth grinding?

If you need 6-star Broken Explorer or Survey Parts, the Eternus Seeker is one of the cleaner farms for them at this level, since a single Battleship build clears every tier. The level 70 spawn in Caliar gives the most parts and XP per kill, but the warp 1550 requirement and steep stats mean you want a fully built ship before you commit. Match its warp, bring a Battleship, and it turns into a reliable parts run.