The Eternus Crusader is a neutral-faction hostile that roams the higher-warp systems of the galaxy at levels 63 to 70. It spawns only as a Battleship, so an Interceptor is the ship to bring against it. You will find it around Talokan, Josdelf, Sassafras, and Caliar, where it drops 6-star Broken Battleship Parts and 6-star Broken Survey Parts. It answers to no faction, so there is no reputation on offer here, only parts and ship XP. Match its warp of 1,100 or higher and crew for damage against hostiles.
How to beat the Eternus Crusader
The Eternus Crusader only appears as a Battleship, so the counter is simple: bring an Interceptor. In Star Trek Fleet Command, Interceptors deal extra damage to Schlachtschiffe and soak less in return, which is exactly the matchup you want at these levels. Because there is a single hull type across the whole 63 to 70 range, you never have to switch ship class as you climb. Pick a strong Interceptor, keep it repaired between runs, and make sure your warp reaches the system you are farming, since the higher spawns sit well past warp 1,100 and need the warp research to reach them.
For crew, the principle matters more than any one lineup. Run a captain that boosts weapon damage against hostiles, then fill the remaining seats with Offiziere that add damage or mitigation. Cadet crews carry you through early space, but they will not hold up against a level 63-plus target like this one, so this is a job for your leveled officers. Best picks move with the meta, so check the Officer Tier List for current recommendations before you lock in a build. The Crusader has no special ship ability and no exploitable weakness, so the fight is a straight damage race: hit hard, out-repair its volleys, and it goes down.
Where to find the Eternus Crusader
The Eternus Crusader clusters in a short list of deep systems. The lower levels sit at warp 1,100 around Talokan and Josdelf, and the required warp rises as the level does, topping out at level 70 in Caliar at warp 1,550. Levels 63 and 65 both sit at warp 1,100 in Talokan and Josdelf, which makes them the easiest place to start once you can reach that range. Level 67 in Sassafras and level 70 in Caliar demand more warp, so they suit players who have pushed their warp research further. Set your warp range to match the level you want and you can farm one system without hopping around.
| Ebene | Warp | Systeme |
|---|---|---|
| 63 | 1,100 | Talokan |
| 65 | 1,100 | Josdelf, Talokan |
| 67 | 1,400 | Sassafras |
| 70 | 1,550 | Caliar |
Rewards and what it drops
The Eternus Crusader pays out in high-tier ship-part materials rather than faction credits. Both drops are 6-star, which ties this hostile to late-game ship building and refits. Ship XP also rises steeply with level, so the higher spawns return more per kill if your ship can survive them. Because the Crusader roams rather than sitting as a single node, you can chain kills in one system and refill quickly while you grind toward a parts target.
| Ablegen | What it is |
|---|---|
| 6★ Broken Battleship Parts | A 6-star refit material for building and upgrading top-tier Battleships. |
| 6★ Broken Survey Parts | A 6-star refit material for top-tier Survey (mining) ships. |
Eternus Crusader stats
Stats vary with level and climb steeply, so the gap between a level 63 and a level 70 Crusader is large. These anchor rows show the low, middle, and top of the range.
| Ebene | Total strength | Hull HP | Shield HP | Angriff | Verteidigung | Ship XP |
|---|---|---|---|---|---|---|
| 63 | 6,211,456,304 | 4,644,560,216 | 3,096,373,478 | 2,014,349,477 | 326,639,980 | 21,300 |
| 67 | 19,360,178,001 | 16,023,644,391 | 10,682,429,594 | 5,451,255,883 | 555,885,125 | 34,000 |
| 70 | 44,032,081,541 | 32,058,024,588 | 21,372,016,393 | 16,467,385,430 | 849,675,620 | 51,800 |
Eternus Crusader firing pattern
The Crusader fields two weapon groups. Its Energy weapons fire every round for steady pressure, while its Kinetic weapons fire every other round but hit for roughly twice as much per shot, so time your repairs and mitigation around those heavier Kinetic volleys. Both groups land a critical hit 10 percent of the time for 1.8 times damage.
| Weapon type | Count | Damage per shot | Fires | Crit |
|---|---|---|---|---|
| Energie | 2 | 61,595,438–75,283,313 | Every round | 10% (1.8x) |
| Kinetic | 2 | 123,190,876–150,566,626 | Every other round | 10% (1.8x) |
Is the Eternus Crusader worth grinding?
If you need 6-star Broken Battleship or Survey Parts, the Eternus Crusader is a clean source, and its ship XP is solid for leveling a deep-space ship. With no ship ability and no faction reputation attached, the only reasons to fight it are those parts and the XP. Bring an Interceptor, match the warp for the level you want, and farm the system that fits your ship.