Deidamia’s Battleship is a Venari Ral hostile that roams occupied Academy space at levels 61 to 80. It spawns only as a Battleship, so an Interceptor is the ship to bring. It drops Pledge of the Venari, and it fights like a boss rather than a farm target: its abilities cut your weapon damage and burn your hull every round. The Venari Ral are a faction from the game’s Starfleet Academy storyline. Match its warp and bring a clear stat lead.
How to beat Deidamia’s Battleship
Deidamia’s Battleship only appears as a Battleship, so bring an Interceptor. Interceptors beat Battleships in the combat triangle, and because there is no second hull variant to account for, one Interceptor build works at every level. Crew it with a captain that boosts weapon damage against hostiles and officers that add damage or survivability. Crews move with the meta, so check the officer tier list for current picks.
Two abilities make this a punishing fight. Critical Training triggers on combat start and raises the hostile’s critical hit chance by 1000%, its critical hit damage by 5000%, and its critical damage floor by 5000%, so nearly every shot it lands crits for heavy damage. Programmable Matter and Isolytic Dampeners do the rest: at the start of each round it cuts your weapon damage by 99% and fully drains your shields for that round, and from combat start it applies 50% Hyperthermic Decay to your hull every round while raising its own Isolytic Defense by 1000%. Shields give you nothing here because they get drained, so lean on hull and defense, and only attack when your ship clearly out-stats it. The shield drain and hull burn stack every round, so a drawn-out fight only favors the hostile; build for a fast kill and repair between attempts rather than grinding it down slowly.
Where to find Deidamia’s Battleship
Deidamia’s Battleship clusters in Academy space, with warp climbing steadily from 900 at level 61 to 6000 at level 80. Warp stays modest through the low 70s and then jumps: level 72 needs warp 1600, level 73 asks for 2100, and the requirement keeps climbing to 6000 by level 80. Most levels spawn in a single system, while levels 70 and 80 spread across three systems each. Pick the highest level your warp range and your stats can both handle. Each level below shows where it spawns.
| Ebene | Warp | Systeme |
|---|---|---|
| 61 | 900 | Zehux |
| 62 | 1000 | Patovef |
| 63 | 1100 | Ngeugwa |
| 64 | 1200 | Xesotuf |
| 65 | 1250 | Bieatep |
| 66 | 1300 | Hozog |
| 67 | 1400 | Kriya’Oh |
| 68 | 1500 | Galup’Ta |
| 69 | 1500 | Vuvicag |
| 70 | 1550 | Abos, Meeoden, Nalion |
| 71 | 1550 | Vaxaqus |
| 72 | 1600 | Koitera |
| 73 | 2100 | Gehad |
| 74 | 3000 | Resuhel |
| 75 | 3500 | Yagnatis |
| 76 | 4000 | Fihox |
| 77 | 4500 | Rannudis |
| 78 | 5500 | Caooup |
| 79 | 5500 | Dellatarda |
| 80 | 6000 | Laholia, Thiopra, Xiavis |
Rewards and what it drops
Deidamia’s Battleship drops a single resource, Pledge of the Venari, in amounts that climb sharply with level. Ship XP also scales hard, from 17,600 at level 61 to 118,500 at level 80, so higher spawns pay out more per kill if you can take them down. Because it drops only Pledge of the Venari, treat it as a focused grind for that resource rather than a general loot source.
| Ablegen | What it is |
|---|---|
| Pledge of the Venari | A Venari Ral faction resource dropped only by this hostile, in larger amounts at higher levels. |
Deidamia’s Battleship stats
Stats vary little by hull here because it is Battleship-only, but they climb steeply with level. The rows below anchor the low, mid, and high end of its range.
| Ebene | Total strength | Hull HP | Shield HP | Angriff | Verteidigung | Ship XP |
|---|---|---|---|---|---|---|
| 61 | 35,085,235,913 | 54,600,696,511 | 13,650,174,128 | 731,530,988 | 228,269,605 | 17,600 |
| 71 | 4,469,938,859,755 | 7,066,418,328,434 | 1,766,604,582,108 | 52,436,342,849 | 991,061,635 | 57,000 |
| 80 | 566,763,941,385,942 | 824,963,870,591,725 | 206,240,967,647,932 | 50,671,419,863,014 | 490,102,403,100 | 118,500 |
Deidamia’s Battleship firing pattern
It carries two weapons that both fire every round after a one-round warm-up. The Kinetic gun hits about twice as hard as the Energy gun, so sustained fire ramps up fast. Keep repairs and mitigation ready from the first rounds rather than saving them.
| Weapon type | Count | Damage per shot | Fires | Crit |
|---|---|---|---|---|
| Energie | 1 | 51,294,829–55,755,249 | Every round | 10% (1.5x) |
| Kinetic | 1 | 102,589,658–111,510,498 | Every round | 10% (1.5x) |
Is Deidamia’s Battleship worth grinding?
This is a boss-grade target, not a steady farm. It is worth fighting for Pledge of the Venari and its strong ship XP, but only when your Interceptor clearly out-stats it, since its abilities punish an even matchup. Match its warp, bring hull and defense rather than counting on shields, and pick your level based on the warp you can reach.