The Controlled Galor-Class is a Neutral hostile in Star Trek Fleet Command that roams as three hull types: Battleship, Explorer, and Interceptor. It shows up in two level bands, a low-level version around level 35 and a stronger cluster at levels 51 to 53, sitting in neutral space behind warps 50 to 100. Kill it for raw resources at the low end and 4★ Broken ship parts at the high end. Beat it by bringing the hull class that counters the variant you are fighting.
How to beat the Controlled Galor-Class
Because this hostile appears as more than one hull type, the combat triangle decides your ship choice. Interceptors beat Battleships, Battleships beat Explorers, and Explorers beat Interceptors. Survey ships barely fight, so leave them at home. Match your hull to the variant in front of you: bring an Interceptor against the Battleship version, a Battleship against the Explorer version, and an Explorer against the Interceptor version. Check the target’s hull before you warp in so you are not caught in the losing corner of the triangle.
For crew, the principle matters more than any single lineup. Put a captain that raises weapon damage against hostiles in the chair, then fill the seats with officers that add damage or mitigation. The best names shift as new officers arrive, so pull current picks from the Officer Tier List rather than locking into an old crew. At the level 51 to 53 band you want an upgraded ship and a tuned combat crew, not a starter setup.
Where to find the Controlled Galor-Class
The low-level version sits at a single early system, while the level 51 to 53 cluster spreads across deeper neutral space at higher warp. Warp ranges run from 50 up to 100, so the top level is a real trek out. Use the table to line up the level you want with the system and warp you need.
| Ebene | Warp | Systeme |
|---|---|---|
| 35 | 50 | Valjavec 9 |
| 51 | 50 | Lynch 9, Romero 9 |
| 53 | 100 | Althren, Virellion |
Rewards and what it drops
What you collect depends on which band you hunt. The level 35 version drops raw materials, while the level 51 to 53 variants each drop 4★ Broken ship parts matching their hull class. Ship XP also climbs steeply with level, so the higher spawns are better for leveling a ship as well as for parts.
| Ablegen | What it is |
|---|---|
| Tritanium | A raw material used to build and upgrade ships and buildings (from the level 35 version). |
| Parsteel | A core building resource for stations and ships (from the level 35 version). |
| Dilithium | A premium resource used for research and upgrades (from the level 35 version). |
| 4★ Gebrochene Explorer-Teile | Parts used to build and upgrade 4-star Explorer ships (from the Explorer variant at levels 51 to 53). |
| 4★ Gebrochene Interzeptorteile | Parts used to build and upgrade 4-star Interceptor ships (from the Interceptor variant at levels 51 to 53). |
| 4★ Zerbrochene Schlachtschiffteile | Parts used to build and upgrade 4-star Battleship ships (from the Battleship variant at levels 51 to 53). |
Controlled Galor-Class stats
Stats vary by hull variant and climb steeply with level, so treat these as anchor points rather than fixed numbers.
| Ebene | Total strength | Hull HP | Shield HP | Angriff | Verteidigung | Ship XP |
|---|---|---|---|---|---|---|
| 35 | 668,318 | 76,950 | 111,150 | 279,892 | 294,375 | 703 |
| 51 | 21,462,003 | 8,717,668 | 12,204,744 | 7,869,592 | 3,131,205 | 3,300 |
| 53 | 53,322,254 | 21,659,007 | 30,322,633 | 19,551,964 | 7,779,470 | 5,123 |
Controlled Galor-Class firing pattern
The Controlled Galor-Class fights with energy weapons that fire every round, so damage comes in steadily rather than in one big spike. The figures below are from the lowest-level record and scale up with level, but the cadence stays the same: plan for constant pressure and keep your mitigation up through the whole fight.
| Weapon type | Count | Damage per shot | Fires | Crit |
|---|---|---|---|---|
| Energie | 3 | 41,760–51,040 | Every round | 10% (1.5x) |
The Galor-class in Star Trek
The Galor-class is the Cardassian Union’s standard warship, introduced on Star Trek: The Next Generation and a fixture through Deep Space Nine. Its curved tan hull and forward-swept wings made it the face of the Cardassian military during the Union’s occupation of Bajor and its later war with the Federation and Klingons. Galor-class ships served as patrol cruisers and battle-line vessels, often operating in packs. A “controlled” Galor-Class in the game is one of these hulls running under outside control rather than a crewed Cardassian ship, which is why it turns up in neutral space instead of a faction’s home region.
Is the Controlled Galor-Class worth grinding?
Yes, if you need what it drops. The level 35 version is an easy source of raw Tritanium, Parsteel, and Dilithium for early builders, while the level 51 to 53 cluster hands out 4★ Broken ship parts and solid ship XP for mid-game players working on their fleet. Match your warp to the level you want, check the hull variant before you engage, and bring the class that counters it. Pick your band by whether you are after resources or parts.