The Alliance Ω-Recon is a Mirror Universe hostile in Star Trek Fleet Command, spawning at levels 48 to 70 in mirror systems that stretch from warp 120 out to warp 700. It appears only as an Explorer, which makes a Battleship the ship to hunt it with. Every kill pays Raw Omega-Trellium, the grind resource of the Mirror Universe arc. Be warned: its Deadlock ability hull breaches your ship the moment the fight begins.
How to beat the Alliance Ω-Recon
The Ω-Recon comes in exactly one hull type, Explorer, and Schlachtschiffe beat Explorers. That settles the class question for the entire level range: the Battleship you use on level 48 spawns is the same counter you scale up for level 70, with no second variant to swap against.
What actually shapes the fight is its ability kit. Deadlock applies a hull breach to your ship at combat start and holds it for the whole engagement. Dismantlement and Photophobia then cash in on that breach: at the start of any round in which your ship is hull breached, the Ω-Recon gains 20% weapon damage and 10% Isolytic Damage for that round. Deadlock makes the breach a certainty, so in practice both bonuses run for the full fight. There is no way to play around the combo, which means the answer is pace: bring the strongest Battleship you can field, end fights fast, and budget for hull repairs between kills instead of counting on a long, shielded slugging match.
Crew it on the standard hostile-grinding principle: a captain whose ability raises weapon damage against hostiles, backed by Offiziere that add damage or survivability. Cadet crews are far below the curve at level 48 and up, so skip them and check the officer tier list for current picks. Crews move with the meta, so treat any named combination as a starting point rather than a fixed answer. If most of your dock is built for Explorers, this grind is the reason to keep one Battleship leveled and ready.
Where to find the Alliance Ω-Recon
The Ω-Recon patrols Mirror Universe space with one spawn system per level. The low band runs from warp 120 to 230 and is reachable early; everything from level 60 up requires warp 700, with the top two levels stacked in Mirror Klatu Nebula. That leap from warp 230 to 700 between levels 58 and 60 splits the grind into two eras of your account, so check your warp range against the table before committing to the high band. Level 68 and 70 spawns share a single system, which keeps travel time down once you are hunting at the top of the range.
| Ebene | Warp | Systeme |
|---|---|---|
| 48 | 120 | Mirror Yridia |
| 50 | 200 | Mirror Dhi’Ban |
| 58 | 230 | Mirror Breen |
| 60 | 700 | Mirror Xindus |
| 68–70 | 700 | Mirror Klatu Nebula [Extract] |
Rewards and what it drops
Raw Omega-Trellium is the sole drop, and level decides almost everything about its value: roughly 30 per kill at level 48 against 18,300 at level 70. Ship XP climbs the same way, from 2,501 at the bottom of the range to 51,800 at the top, with a level 60 kill already paying 16,000. The math is blunt: the moment your Battleship can crack the warp 700 spawns, the low band stops being worth your fuel.
| Ablegen | What it is |
|---|---|
| Raw Omega-Trellium | The Mirror Universe arc’s grind resource, 30 to 18,300 per kill depending on level |
Alliance Ω-Recon stats
Stats climb steeply with level: the level 70 version is close to 300 times stronger than the level 48 one.
| Ebene | Total strength | Hull HP | Shield HP | Angriff | Verteidigung | Ship XP |
|---|---|---|---|---|---|---|
| 48 | 158,651,191 | 183,366,382 | 122,244,255 | 3,954,343 | 1,891,530 | 2,501 |
| 60 | 3,505,709,395 | 4,074,967,665 | 2,716,645,110 | 70,111,768 | 39,791,240 | 16,000 |
| 70 | 47,415,820,869 | 52,878,940,935 | 35,252,627,290 | 2,308,102,692 | 1,041,934,065 | 51,800 |
Alliance Ω-Recon firing pattern
Four weapons fire every round after a one-round warm-up: two energy and two kinetic. The energy pair carries the fight, with each shot hitting up to five times harder than a kinetic shot, and the constant cadence leaves no quiet round to schedule repairs around. At level 48 the combined output lands between about 836,000 and 1.8 million damage per round before crits, and every shot has a 10% chance to crit at 1.5x. These figures come from the level 48 record; higher levels multiply the damage, but the pattern stays the same.
| Weapon type | Count | Damage per shot | Fires | Crit |
|---|---|---|---|---|
| Energie | 2 | 278,823–757,672 | Every round | 10% (1.5x) |
| Kinetic | 2 | 139,411–151,534 | Every round | 10% (1.5x) |
The Klingon-Cardassian Alliance in Star Trek
The Alliance rules the mirror universe that Star Trek introduced in the original series episode “Mirror, Mirror” and returned to in Deep Space Nine’s “Crossover.” After Spock reformed the Terranisches Reich and left it unable to defend itself, the Klingons and Cardassians conquered it together and founded the Klingon-Cardassian Alliance, putting Terrans to work as slave labor. Intendant Kira administered the mirror Terok Nor, and Regent Worf led the Alliance military. In Star Trek Fleet Command’s Mirror Universe arc, the Ω-Recon flies as one of the Alliance’s scout ships in occupied mirror space.
Is the Alliance Ω-Recon worth grinding?
Yes, whenever the Mirror Universe arc is what you are working on. It is a single-variant hostile with a predictable counter, and both the Raw Omega-Trellium drop and the ship XP scale so hard with level that one level 70 kill outweighs a whole session in the low band. Push as high as your Battleship allows, match the warp requirements in the table, and start every fight repaired, because the hull breach arrives before your first volley.