Daggers Out is the Star Trek Fleet Command mission that opens the Origin Sector storyline. It runs five objectives that have you track a rebel ship, clear a batch of low-level hostiles, and recover a stolen data drive before reporting back. You pick it up close to home at warp 1, but it reaches out to warp 20 to finish, and completing it hands you a stack of 3-star Explorer parts, tritanium, and a one-day speedup.
Daggers Out objectives
There are five steps, and they run in order:
- Find the rebel base in the Jizo system.
- Follow the rebel ship to Netron Omega.
- Defeat 10 hostiles of level 23 or higher.
- Collect the data drive, back in Netron Omega.
- Return to the ambassador in Beta Assembly.
Netron Omega does double duty here: you follow the rebel ship there in step two, then come back to it in step four to grab the data drive. The combat step in the middle is the one that sets the pace, since the game wants ten kills against hostiles at level 23 or above before it lets you continue.
Where and what warp
You start the mission at warp 1, so the opening steps sit close to your home space. The number to plan around is warp 20, which is how far out the mission takes you before you can complete it. The systems line up with an early-game trip: Jizo and Netron Omega both sit around level 23, and Beta Assembly, where you close things out with the ambassador, sits around level 25. None of the travel is far on its own, so the warp 20 figure is more about fuel and having a fast ship on hand than about a dangerous deep-space run.
Daggers Out rewards
Completing the mission gives:
- 240 Rare (3-star) Explorer parts
- 50,000 Tritanium
- 1 one-day speedup
The Explorer parts are the headline here, and a batch of 240 goes a long way toward a build at this stage of the game. The 50,000 tritanium feeds early ship builds and upgrades, and the one-day speedup is worth saving for a research or building job that would otherwise tie up your queue. Daggers Out is the first mission in the Origin Sector storyline, so finishing it also opens the next mission in that line; treat the list above as the loot and the storyline progression as a separate bonus.
Tips
The ten-kill step is the real gate, so bring a ship and crew that can beat level 23-plus hostiles comfortably before you start. Those kills carry no fixed system, so you can farm them wherever you already fight hostiles at that level and save the specific system trips for the steps that need them. That keeps the mission from stalling on combat you have to go looking for.
Because the finish line sits at warp 20 in Beta Assembly, top off your fuel before the long leg out. Netron Omega is your anchor for the middle of the mission, so plan to visit it twice rather than treating each objective as a fresh trip. Handle the rebel-base search and the ten kills first, make your run out to Netron Omega for the ship and the data drive, then head to Beta Assembly to report in and wrap it up.

