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Who Lursa is in Star Trek Fleet Command

Lursa is an uncommon Engineering officer in Star Trek Fleet Command, and she earns her seat on player-versus-player crews. Her officer ability lowers an enemy commander’s weapon damage whenever you attack another player, so the ship you hit fires back softer.

She sits in the Pride of Romulus group and pairs with her sister B’Etor and other Romulan officers. If you run cloak-capable ships and spend time raiding other players, she is worth a look well before the late game.

This guide covers her Star Trek background, her two abilities, where she fits, how to get her, and the crew she synergizes with.

Star Trek background

Lursa was a Klingon of the House of Duras and the elder of the two Duras sisters, alongside B’Etor. Daughter of Ja’rod and sister of Duras, she was the schemer behind her family’s long fight to control the Klingon High Council.

In 2367 the sisters helped start the Klingon Civil War, backing their nephew Toral’s claim to the throne with secret Romulan support. When Captain Picard, acting as Arbiter of Succession, ruled for Gowron instead, the sisters took up arms. Their rebellion fell apart once the Federation exposed the Romulan supply line behind it.

The sisters returned across The Next Generation and Deep Space Nine, running weapons and ore deals to fund their forces. Lursa died in 2371 above Veridian III when her Bird-of-Prey was destroyed by the Enterprise-D, though the sisters crippled the Enterprise in the same battle. Her in-game ability name, Fear is Power, echoes a line Gowron once used about the pair.

Lursa’s role in STFC

Lursa is a player-versus-player officer first. Her officer ability only fires when you attack another player, where it cuts the defender’s weapon damage. That makes her a defensive pick for offense: you bring her to soften the hits coming back at you during a raid or a station attack.

Her captain ability points toward cloak play. On a ship that can cloak, she shortens the cloaking cooldown, so you can drop and raise the cloak more often during hit-and-run fights. In the game she is Engineering class and tied to the Romulan faction, grouped under Pride of Romulus.

What she does not do matters too. Her debuff has no effect on hostiles, armadas, or anything that is not another player’s ship, so she is a specialist rather than an all-purpose combat officer.

Captain ability: Adapt As Necessary

When Lursa captains a ship that can use cloaking, she reduces the cloaking cooldown by 30% (as of the latest data). A shorter cooldown means the cloak comes back sooner after you decloak to fire, which suits ambush tactics on Romulan and Klingon cloaking hulls.

This ability does not scale cleanly by rank in the available data, so treat the 30% as the figure to plan around rather than expecting a published per-rank curve. The value pays off most when cloak timing is central to how you fly the ship.

Officer ability: Fear is Power

When you attack another player, Lursa lowers the opponent’s weapon damage. The reduction grows as you promote her, which is the main reason to keep feeding her shards past the first rank.

The per-rank values below are current as of the latest game data:

Rank Enemy weapon damage reduction
1 25%
2 30%
3 40%
4 55%
5 70%

At rank 5 a 70% cut to the defender’s weapon damage is a real swing in a drawn-out player fight. Because the effect only applies against other players, her usefulness rises and falls with how much PvP you actually play.

Where Lursa shines

She is at her best attacking other players. Bring her when you hit another player’s ship or station and want to take less damage in return. The weapon-damage debuff scales with her rank, so she rewards players who commit shards to her over time.

On cloak-capable ships, the captain seat adds value through the faster cloak cooldown. Romulan and Klingon hulls that rely on decloak-and-strike patterns get the most out of it, since they can re-cloak sooner between volleys.

She also fits Duras and Romulan-themed crews. If you are building around Sela, Tomalak, or her sister B’Etor, Lursa slots in and feeds the group synergy. For a player who enjoys territory and base fights against other commanders, she is a low-rarity officer that earns her keep.

How to get Lursa

Lursa is an uncommon officer, so she is one of the easier Duras-linked officers to acquire and rank up compared with rarer pulls. Promoting her draws on Romulan credits and Engineering badges along with her shards.

Shard sources rotate, so check the current event and faction store availability in your own game rather than relying on a fixed location. Total shards from recruitment through max rank come to 359, split across the ranks as shown below.

Rank Shards to promote
1 14
2 30
3 55
4 95
5 165

Synergy and crew building

Lursa’s class synergy bonus is Command 10%, Engineering 5%, and Science 10%. That shapes which officers gain the most from sharing a bridge with her.

Her named synergy officers are Sela, Tomalak, and B’Etor, each at 10%. These are her strongest direct pairings, all drawn from the Romulan and Duras side of the roster. Beyond those three, build the rest of the crew around your goal for the run, whether that is a cloak-heavy raid setup or a wider Romulan faction crew.

Character traits

Lursa has one trait line to level, Deceptive, which runs three levels. The officer experience cost climbs at each step: 1,500 for level 1, 2,700 for level 2, and 3,800 for level 3. You unlock each level only after completing the one before it, so plan the experience spend in order from the first level up.

Frequently asked questions

Is Lursa any good in STFC?

She is good in a narrow lane. For attacks on other players her weapon-damage debuff is strong at higher ranks, and the cloak cooldown captain ability helps cloak builds. She does little against hostiles or armadas, so judge her by how much player combat you play.

Where do you get Lursa shards?

Shard sources change with the game’s event and store rotations. Check the current event calendar and faction store in your game for where her shards are available right now, since a fixed answer goes stale fast.

What ships is Lursa best on?

Her captain ability only matters on ships that can cloak, so cloak-capable Romulan and Klingon hulls make the most of her in the captain seat. As an officer-ability crew member she can ride any ship you take into player combat.

Is Lursa worth ranking up?

If you attack other players often, yes. Her weapon-damage reduction climbs from 25% at rank 1 to 70% at rank 5, so the higher ranks change how much she actually saves you. If you rarely fight other players, spend shards elsewhere first.

Lursa rewards commanders who fight other commanders. Pair her with the Duras and Romulan officers she synergizes with, lean on her on a cloaking ship, and rank her up if PvP is a regular part of how you play. Outside that lane, she is a situational pick you can set aside for now.