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Combat Training 4: Soldier

Combat Training 4: Soldier is an early combat training mission in Star Trek Fleet Command. It asks you to defeat 3 hostiles of level 4 or higher, needs only warp 1, and the game lists a recommended level of 1. The reward is 19 Dilithium, 350 Officer XP and 1 Next Gen La Forge shard, and it unlocks Combat Training 4: Veteran. It is one of the first missions that hands out an officer shard for simple hostile kills.

Combat Training 4: Soldier objectives

The story line is shared by every combat training mission: test your skills in battle against escalating difficulties of hostile enemies. There is one objective and no choice split:

  • Defeat 3 hostiles of Level 4 or higher.

No system is named. Any three hostiles of level 4 or above count, wherever you find them.

Where and what warp

Warp 1 to start and to complete, with no pickup system.

The recommended level is 1, and the level 4 hostile requirement is the real bar.

Combat Training 4: Soldier rewards

Reward Amount
Dilithium 19
Officer XP 350
Next Gen La Forge shards 1

Completing it unlocks Combat Training 4: Veteran.

How it compares with nearby combat training

The early combat training missions each pay a shard for one of the Next Gen crew. Current game data for the missions around this one:

Mission Objective Rewards
Combat Training 3: Rookie Defeat a hostile of level 3+ 8 Dilithium, 1 Next Gen Troi shard
Combat Training 3: Soldier Defeat 3 hostiles of level 3+ 12 Dilithium, 200 Officer XP, 1 Next Gen Troi shard
Combat Training 4: Soldier Defeat 3 hostiles of level 4+ 19 Dilithium, 350 Officer XP, 1 Next Gen La Forge shard
Combat Training 5: Rookie Defeat a hostile of level 5+ 24 Dilithium, 1 Next Gen Riker shard
Combat Training 5: Soldier Defeat 3 hostiles of level 5+ 35 Dilithium, 600 Officer XP, 1 Next Gen Riker shard

The Soldier tier always asks for 3 hostiles and adds Officer XP on top of the shard, while the Rookie tier asks for one hostile and skips the XP.

About the La Forge shard

In the game data, Next Gen La Forge is a Common officer. His captain ability, Timeless, reduces the opponent’s weapon damage by 10%. His officer ability, Rerouting Power, adds 5% to 14% Shield Health depending on rank. That makes him a simple defensive pick for an early ship.

Tips

Fight close to level 4. There is no benefit to hunting stronger hostiles, and weaker fights keep repair times short.

Use the Officer XP on whoever captains your main ship. 350 XP is small, but at this stage it moves a low-level officer along noticeably. The rest of the series is on the combat training missions page.