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Combat Training 24: Rookie is the first tier of the level 24 combat training missions in Star Trek Fleet Command. You defeat three hostiles of level 24 or higher, anywhere you like, and collect 41,500 Dilithium and 160 Recruit Tokens. It runs at warp 1 and the game lists a recommended level of 1. Three kills for that much Dilithium makes it an easy mission to pick up during any hostile run.

Combat Training 24: Rookie objectives

The mission text invites you to test your skills against hostiles of escalating difficulty. There is one objective and no choice split:

  • Defeat 3 hostiles of Level 24 or higher.

No system is named, so any three hostiles of level 24 or above count wherever your ship finds them. Higher-level hostiles count too.

Where and what warp

Warp 1 to start and warp 1 to complete, with no pickup system. The low figure only reflects that the mission sends you nowhere specific; the actual distance depends on where level 24 hostiles are in your ship’s range.

The recommended level is listed as 1. What matters is a ship that can beat level 24 hostiles, and three fights will not strain one that can.

Combat Training 24: Rookie rewards

Reward Amount
Dilithium 41,500
Recruit Token 160

Completing it unlocks Combat Training 24: Soldier. The mission before it in the chain is Combat Training 23: Veteran.

How the Rookie tier compares across levels

In the low twenties the Rookie tier always asks for three hostiles and pays Dilithium plus Recruit Tokens. Current game data:

Mission Dilithium Recruit Tokens
Combat Training 21: Rookie 10,750 120
Combat Training 22: Rookie 16,750 140
Combat Training 23: Rookie 26,500 140
Combat Training 24: Rookie 41,500 160
Combat Training 25: Rookie 64,000 160

The Dilithium grows by more than half at almost every step, so level 24 pays nearly four times what level 21 does. The Recruit Tokens rise more slowly, by 20 every other level.

What the other tiers pay

For comparison, the neighbouring Soldier and Veteran tiers ask for more work. At level 25 the Soldier tier needs ten hostiles for 96,000 Dilithium, 85,000 Officer XP and 375 Premium Recruit Tokens, and the Veteran tier is a single hostile captain at about 74,100 strength for 160,000 Dilithium, eight 3 Hour Speed Ups, 450 Ultra Recruit Tokens and 12 Komal shards. The Rookie tier is the lightest of the three.

Tips

Clear it during your normal grind. Three kills at level 24 or higher happen naturally on almost any hostile run.

Move straight on to the Soldier tier. It opens as soon as this one finishes, and you are already out hunting. Other missions sorted by level are on the mission guide.