Combat Strategy 101 is a three-part mission chain in which you teach combat to the cadets of the U.S.S. Athena as a guest lecturer at their 32nd-century Academy. The module runs from a holodeck lesson to live training against Academy drones and a final exam in Duo Wave Defense. All three parts are recommended for level 61 and start at warp 1, but the warp needed to complete climbs from 1 to 900 and then 1,000. The chain pays an Academy Field Pass in each of the first two parts, a shard of Caleb Mir or Genesis Lythe by choice, and 100 Enhanced Section 31 Transmitters at the end.
Combat Strategy 101 at a glance
| Part | Recommended level | Warp to complete | Key reward |
|---|---|---|---|
| Combat Strategy 101 Part 1 | 61 | 1 | 71,000 Latinum, 1 Academy Field Pass |
| Combat Strategy 101 Part 2 | 61 | 900 | 1,400 Simulation Codes, Caleb Mir or Genesis Lythe shard |
| Combat Strategy 101 Part 3 | 61 | 1,000 | 100 Enhanced Section 31 Transmitter, 1,000 Σ-Dilithium |
Every part starts at warp 1, and completing one part opens the next.
Combat Strategy 101 Part 1
You help the cadets with their combat training. After presenting your lesson plan to the Doctor, the first class happens in the holodeck, with a lesson on approaching hostile ships and a practice fight.
- Present your lesson plan.
- Proceed to the Holodeck.
- Open a line of communication.
- Defeat the Academy drone (enemy strength ~2,618,077,029).
- Supervise the cadets.
Warp to complete: 1. Rewards: 2,600 Σ-Parsteel, 71,000 Latinum, 2 1 Day Peace Shield, 1 Academy Field Pass.
Combat Strategy 101 Part 2
The cadets get competitive. At the training ground in Itraneia, Caleb and Darem turn the drone exercise into a race, and you decide who to keep an eye on.
- Proceed to the training ground, in Itraneia.
- Choose what to do.
The two paths differ in their middle step and in which officer shard you receive.
Keep an eye on Caleb and Darem
- Follow Caleb and Darem, in Zehux.
- Defeat 10 hostiles of level 61 or higher.
- Regroup with the others, in Itraneia.
Rewards: 2,000 Σ-Tritanium, 65,000 6★ Broken Interceptor Parts, 1,400 Simulation Codes, 1 Academy Field Pass, 1x Caleb Mir (shards).
Stick with the rest of the cadets
- Follow the strange signal, in Zehux.
- Donate 400 Σ-Dilithium to decode the signal.
- Regroup with the others, in Itraneia.
Rewards: 2,000 Σ-Tritanium, 65,000 6★ Broken Interceptor Parts, 1,400 Simulation Codes, 1 Academy Field Pass, 1x Genesis Lythe (shards).
Warp to complete: 900.
Combat Strategy 101 Part 3
The cadets sit their final exam. The exam is a Duo Wave Defense simulation, and an interfering signal leads you to one more real fight in Patovef.
- Return to your Station.
- Participate in Duo Wave Defense near the Itraneia system.
- Follow the interfering signal, in Patovef.
- Disable the hostile ship, in Patovef (enemy strength ~2,643,533,500).
- Report back.
Warp to complete: 1,000. Rewards: 1,000 Σ-Dilithium, 100 Enhanced Section 31 Transmitter, 2,500 Commander XP, 2 1 Day Speed Up.
Tips for completing Combat Strategy 101
Part 1 never leaves warp 1, so it can be done right away. The Academy drone fight is listed at about 2,618,077,029 strength, so use a proper combat ship even though it is a lesson.
The Part 2 choice decides your officer shard. Following Caleb and Darem costs ten level 61 hostiles and pays a Caleb Mir shard. Following the signal costs 400 Σ-Dilithium and pays a Genesis Lythe shard. Everything else is the same.
Part 3 needs warp 1,000 and a Duo Wave Defense run near Itraneia before the last fight in Patovef, at roughly 2,643,533,500 strength. Plan for the Wave Defense step, since it is a different activity from a normal mission objective.
Are the Combat Strategy 101 rewards worth it?
Yes. Two Academy Field Passes, 71,000 Latinum, 1,400 Simulation Codes and a Caleb Mir or Genesis Lythe shard make a good package, and Part 3 adds 100 Enhanced Section 31 Transmitters and 1,000 Σ-Dilithium. The hardest parts are the warp 1,000 finale and the Wave Defense step. For other level 61 chains, see the STFC mission guide.