Caught in the Crossfire is a Star Trek Fleet Command mission in which you help civilians caught in the middle of a gang war. It is recommended for level 44, is picked up in Neboo, and needs warp 95 both to start and to complete. There are two objectives: investigate the conflict in Vita Nova, then defeat 12 hostiles of level 42 or higher. There is no scripted boss and no choice split. The reward is 15,400,000 Tritanium and 3,710,000 Dilithium, which is a strong payout for a short mission.
Caught in the Crossfire objectives
There are two objectives:
- Investigate the conflict. Location: Vita Nova.
- Defeat 12 hostiles of level 42 or higher.
The first step is travel to Vita Nova. The second is a kill count with a level floor: the hostiles have to be level 42 or higher, and the objective does not name a system. Once the twelfth kill lands, the mission is done; there is no return trip.
Where and what warp
Caught in the Crossfire is picked up in Neboo and needs warp 95 to start and to complete. Vita Nova is the only system named in the objectives. The recommended level is 44, and the level 42 hostile requirement is close to that, so this is a mission for a ship that is comfortable fighting at your own level.
Caught in the Crossfire rewards
| Reward | Amount |
|---|---|
| Tritanium | 15,400,000 |
| Dilithium | 3,710,000 |
Completing Caught in the Crossfire also unlocks the next mission in the storyline.
What the payout is worth
For two objectives, 15.4 million Tritanium and 3.71 million Dilithium is a generous return. The Dilithium in particular is useful at level 44, where building upgrades ask for it in the tens of millions. Operations 43, for example, lists a base cost of 45.75 million Dilithium, so this mission covers a meaningful slice of one upgrade.
Caught in the Crossfire and A Fresh Start
Vita Nova, where this mission sends you, is also the pickup system for A Fresh Start, another mission in the same part of space:
| Mission | Recommended level | Warp | Kill counts | Rewards |
|---|---|---|---|---|
| Caught in the Crossfire | 44 | 95 to start and complete | 12 hostiles of level 42 or higher | 15,400,000 Tritanium, 3,710,000 Dilithium |
| A Fresh Start | 1 | 80 to start, 105 to complete | Two sets of 8 hostiles of level 43 or higher, plus a bandit leader at about 912,580 | 300 1M Parsteel Token or 120 100K Dilithium Token, plus 1 Deep Space Datapad |
A Fresh Start is the longer job, with more kills, a boss and a higher warp finish. A ship that clears Caught in the Crossfire is a good starting point for it.
Tips
Pick hostiles at level 42 or above. The objective sets that floor, so lower-level targets will not help you finish.
Bring your best combat ship and plan for repairs. Twelve fights against hostiles close to your own level will wear a hull down.
Check your warp before travelling to Neboo. You need warp 95 just to pick the mission up.
A Fresh Start has its own page, and every mission by level is on the mission guide.


