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Building the Shipyard

Building the Shipyard is a level 5 station mission in Star Trek Fleet Command with one objective: build the Shipyard. It stays at warp 1 from start to finish. The reward is 150 Tritanium, and finishing it unlocks Battleship. The Shipyard costs 500 Parsteel and three minutes at level 1, so the mission is quick once the requirements are in place.

Building the Shipyard objectives

The story line is the objective. One step, no choice split:

  • Build the Shipyard.

No system, hostile or donation is involved. The mission clears when the Shipyard is built.

Where and what warp

Warp 1 to start and warp 1 to complete. Everything happens on your station.

The recommended level is 5.

Building the Shipyard rewards

The reward is 150 Tritanium. Completing it unlocks Battleship.

What the Shipyard needs

Level Cost Build time Requirement
1 500 Parsteel 3m Operations 5, R&D Department 4

If you cannot place the Shipyard, check that Operations is at level 5 and the R&D Department at level 4. The in-game description says the Shipyard is where ships are built, and upgrading it opens more ships and faster construction.

Missions before and after

Mission Recommended level Warp to complete Rewards
Calibrating the Targeting Sensors (before) 5 1 25 Dilithium
Building the Shipyard 5 1 150 Tritanium
Battleship (after) 5 1 350 Tritanium

The main storyline around it is laid out on the main storyline missions page.

Tips

Get R&D Department 4 done early. If Operations is already at 5 and the Shipyard still will not unlock, the R&D Department level is the requirement to check.

Battleship, the mission after this one, pays 350 Tritanium, more than double this reward, and also stays at warp 1.

The Shipyard is one of the buildings you will level most, since Operations upgrades later ask for it at high levels.