The Borg Type 03.1 crew question starts with the ship: bring an evolved SS Revenant. Its Collective’s Bane ability stops the armada’s lethal Cutting Beam from firing at you, and Laid to Rest multiplies its base damage against Q-Continuum targets like this one. Then crew it with a captain that boosts damage against hostiles and officers that add damage or mitigation. The Borg Type 03.1 is a Q-Continuum solo armada at levels 44 to 60, one system per level at warp 150 to 700, and it pays Borg Type 03 Solo Armada Credits.
Borg Type 03.1 crew and ship
The SS Revenant is an Epic Interceptor built for the Borg Type 03 line. Three always-active abilities matter here. Collective’s Bane disables the Cutting Beam weapon on the Borg Type 03 and Borg Polygon armadas from firing at the player, which removes the armada’s most dangerous attack. Laid to Rest increases the Revenant’s base damage against Q-Continuum hostiles by 80,000,000% at ship level 1, scaling to 450,000,000% at ship level 75, and the Borg Type 03.1 belongs to the Q-Continuum faction. Phantom’s Tithe raises Chaos Module resources from Q-Continuum hostiles, a side bonus rather than a combat one. The 03.1 is an evolved stage of the line, so it needs an evolved Revenant rather than a base ship.
For officers, crew the Revenant the way you crew any armada target: a captain that raises weapon damage against hostiles, backed by officers that add damage or mitigation. The Revenant opens officer slots as it levels, from one at ship level 5 to seven at ship level 55, and leveling it also grows Laid to Rest, so ship level pays off twice. Crews shift with the meta, so check the Officer Tier List for current picks before you commit shards.
How to beat the Borg Type 03.1
Because this is a solo armada, there is no Interceptor, Battleship or Explorer variant to counter. You attack it directly with one strong ship. It runs as a single-slot solo armada with no round limit, so one player can clear it alone, and armada buffs stay active for the whole fight. Q Junior’s Twist sets up the one-versus-one framing: the encounter is a test of a single ship.
Its Defense Protocol has two parts. Defense Protocol α fires the Cutting Beam on the second weapon of every round and deals lethal damage to enemy ships, which is why the Revenant’s Collective’s Bane matters so much. Defense Protocol β increases its Apex Barrier by 30,000 at the start of combat, an extra layer to chew through before your damage bites. Both favor a fast, high-damage kill.
Where to find the Borg Type 03.1
The armada sits at one level per system across Continuum space, on even levels from 44 to 60. Warp rises from 150 at Neco to 700 at Corialsis, so confirm your Revenant can make the jump before you commit.
| Level | Warp | Systems |
|---|---|---|
| 44 | 150 | Neco |
| 46 | 170 | Horalius |
| 48 | 190 | Opanth |
| 50 | 195 | Kenakel |
| 52 | 240 | Mehruunahd |
| 54 | 295 | Pherson |
| 56 | 430 | Brookfield |
| 58 | 480 | Faolain |
| 60 | 700 | Corialsis |
The Borg Type 03 solo armada line
The Borg Type 03 comes in three stages that overlap in level. The 03.1 pays far more per kill than the 03.0, and the 03.2 pays far more again, so move up as soon as your Revenant clears the next stage reliably. The Borg solo armadas page covers the rest of the Borg lineup.
| Stage | Levels | Warp | Credits per kill |
|---|---|---|---|
| Borg Type 03.0 | 42–50 | 105–195 | 85–330 |
| Borg Type 03.1 | 44–60 | 150–700 | 450–7,200 |
| Borg Type 03.2 | 54–70 | 295–1,585 | 10,000–85,000 |
Rewards and what it drops
The Borg Type 03.1 pays Borg Type 03 Solo Armada Credits, from 450 at level 44 to 7,200 at level 60, the currency you spend on Borg Type 03 rewards. Ship XP climbs with level too, from 2,001 at level 44 to 16,000 at level 60.
| Drop | Amount per kill | Levels | What it is |
|---|---|---|---|
| Borg Type 03 Solo Armada Credits | 450–7,200 | 44–60 | Currency for Borg Type 03 rewards |
Borg Type 03.1 stats
Stats climb steeply with level. Total strength grows more than forty times from level 44 to level 60, with hull and shield health rising alongside it, while attack and defense climb at a gentler pace.
| Level | Total strength | Hull HP | Shield HP | Attack | Defense | Ship XP |
|---|---|---|---|---|---|---|
| 44 | 3,716,424,064,748 | 5,946,235,402,919 | 1,486,558,850,730 | 23,858,588 | 3,079,335 | 2,001 |
| 52 | 22,871,968,162,695 | 36,595,041,106,340 | 9,148,760,276,585 | 55,041,438 | 12,429,795 | 3,795 |
| 60 | 162,724,287,303,815 | 260,358,233,875,789 | 65,089,558,468,947 | 236,640,927 | 154,490,520 | 16,000 |
Borg Type 03.1 firing pattern
It fires four weapons every round: three Energy weapons and one Kinetic weapon that lands a flat two million damage. Separately, Defense Protocol α fires the lethal Cutting Beam on the second weapon of each round unless your Revenant disables it. These figures are the lowest level and scale up from here.
| Weapon type | Count | Damage per shot | Fires | Crit |
|---|---|---|---|---|
| Energy | 3 | 976,625–1,819,799 | Every round | 10% (1.5x) |
| Kinetic | 1 | 2,000,000 | Every round | 10% (1.5x) |
The Q in Star Trek
The Q are near-omnipotent beings from an extra-dimensional realm called the Q Continuum. The best-known Q first appeared in Star Trek: The Next Generation, where he put humanity on trial and needled Captain Picard as a trickster who could bend space, time and matter at will. Q Junior, who taunts you in this encounter, is Q’s son, introduced in Star Trek: Voyager as a reckless young Q still learning his powers. His twist turns the armada into a one-versus-one test, which suits a young Q looking to raise the stakes.
Is the Borg Type 03.1 worth grinding?
Yes, if you are working through Continuum space and need Borg Type 03 Solo Armada Credits or the ship XP. As the middle stage it pays far more per kill than the 03.0 below it, and it is the step before the much richer 03.2. Match your warp to the level, bring an evolved SS Revenant so the Cutting Beam never lands, and farm the highest level it clears cleanly.


