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Alegar is a level 55 Sunspot mission in Star Trek Fleet Command. A group of colonists in Sauchei discover they have settled on a primary Sunspot headquarters, and they ask you to remove the gang leader Alegar before they have to move. The mission is picked up in Sauchei and needs warp 320 to start and to complete. After 20 hostile kills and a fight with Alegar at about 22.2 million strength, the reward is five 1B Parsteel Tokens, 9,000,000 Dilithium, ten 30 Minute Repair Speed Ups and three 100K Tritanium Tokens.

Alegar objectives

The colonists landed without realising where they were. There are drydocks nearby swarming with Sunspot ships, and unless Alegar goes, they may need to relocate. Maia makes it clear the crew has nothing but contempt for the Sunspot leaders.

  • Find the Sunspot drydock. Location: Sauchei.
  • Defeat 20 hostiles of Level 54 or higher.
  • Defeat Alegar. Location: Sauchei. Enemy strength is roughly 22,170,271.
  • Return to Jibat. Location: Sauchei.

Maia’s plan is to start shooting and draw Alegar out, which is what the 20 hostile kills represent in the story. Alegar tells you that you have made a fatal mistake before the fight. Afterwards Maia reports critical damage to your own ship, though Alegar came off worse. Back at Jibat, the colonists tell you the Sunspot numbers are dwindling and that you are probably the gang’s top target now. There is no choice split.

Where and what warp

The pickup system is Sauchei, and every objective with a location is there, including Jibat, where you report back. The mission needs warp 320 to start and warp 320 to complete. The 20 hostile kills have no system attached, so any hostiles of level 54 or higher count. The recommended level is 55.

Alegar rewards

Reward Amount
1B Parsteel Token 5
Dilithium 9,000,000
30 Minute Repair Speed Up 10
100K Tritanium Token 3

Alegar is a standalone mission and does not unlock a follow-up part.

The Sunspot missions compared

Alegar is one of nine Sunspot missions, from level 51 to 59, that follow the same pattern: find a gang leader, defeat 20 hostiles one level below the recommended level, then beat the leader. All nine pay ten 30 Minute Repair Speed Ups and three 100K Tritanium Tokens, so the table lists only the rewards that differ.

Mission Recommended level Warp Pickup Boss Other rewards
Sunspot 51 185 Dela Morey, about 13.8 million 500 Premium Recruit Token, 9,000,000 Dilithium
Taran 52 230 Hulman Taran, about 15.2 million 10 1M Dilithium Token, 3,825,000,000 Parsteel
Mollusc 53 255 Merius Mollusc, about 17.6 million 5 1B Parsteel Token, 9,000,000 Dilithium
Epina 54 285 Samson Epina, about 20.3 million 1 Deanna Troi shard, 5,505,000,000 Parsteel
Alegar 55 320 Sauchei Alegar, about 22.2 million 5 1B Parsteel Token, 9,000,000 Dilithium
Fomek 56 355 Ishka’du Fomek, strength not listed 1 Deanna Troi shard, 9,000,000 Dilithium
Ghost of the Sunspots 57 400 Isa’day Ghost, about 29.0 million 9,000 Latinum, 9,000,000 Dilithium
Wengar 58 440 ST-19184 Wengar, about 33.7 million 190 15 Minute Repair Speed Up, 6 1B Parsteel Token
Solar Flare 59 500 Rydania Kohrta, about 36.7 million 500 Premium Recruit Token, 8 1B Parsteel Token

Alegar pays exactly the same as Mollusc, two levels lower, so if you have already run Mollusc you know what to expect from the payout.

Tips

Alegar is listed at about 22,170,271 strength, a step up from Epina at about 20.3 million and below Ghost of the Sunspots at about 29.0 million. Repair after the 20 kills so you start the leader fight at full health.

The 20 hostile kills are the slow part. Any hostiles of level 54 or higher count, so clear them wherever they are closest, then fly to Sauchei for Alegar.

The five 1B Parsteel Tokens add up to 5,000,000,000 Parsteel, and the three 100K Tritanium Tokens add 300,000 Tritanium. For the first mission in the set, see Sunspot, and for more missions by level, the mission guide.