The Aggregation Extractor is an Aggregation faction hostile in Star Trek Fleet Command that you can fight from level 47 to level 70. It only ever spawns as a Survey hull, which barely fights back, so you do not need to counter a specific ship type: bring your strongest warship of the right tier and it goes down fast. Each kill pays out Reclaimed Loot in Common through Epic grades, the Aggregation’s own faction material. To farm it, match your warp to the system and clear it.
How to beat the Aggregation Extractor
Combat in STFC runs on a simple rock-paper-scissors between the three warship classes. Interceptors beat Battleships, Battleships beat Explorers, and Explorers beat Interceptors. Survey ships sit outside that triangle: they are built for mining, not fighting, so they carry weak weapons and thin defenses.
That works in your favor here. The Aggregation Extractor appears only as a Survey hull at every level, so there is no combat hull to out-match and no wrong ship to bring. Any capable warship of the right tier will win, so pick whichever of your ships has the firepower and hull to handle the level you are attacking. The catch is not the hull type but the raw numbers: this hostile’s health and defense climb hard past level 60, so a ship that clears a level 47 Extractor in seconds can stall against a level 70 one. Bring tier-appropriate firepower, not just a favorable class.
For crew, the goal is a captain that raises weapon damage against hostiles, plus officers that add damage or survivability. At the warp range this hostile lives in you are well past the early cadet crews, so lean on your current roster instead. For the best picks at your level, see the Officer Tier List. Crew choices shift with the meta and your own roster, so treat any single recommendation as a starting point rather than a fixed answer.
Where to find the Aggregation Extractor
The Aggregation Extractor climbs steeply in level as you move deeper into its space, and the warp cost climbs with it, from 150 at level 47 up to 1700 at level 70. Low-level versions sit within reach of a mid-game ship, while the level 65 and higher spawns need serious warp range to reach. Each level shows up in a single system rather than scattered across many, so the table below is also your route: pick the level you can beat, then set course for that system. Note that the spawns jump in steps (47, 49, 56, 59, then the high 60s), so you will not find an Extractor at every level in between. Check your ship’s warp before you set out.
| Level | Warp | Systems |
|---|---|---|
| 47 | 150 | Na’No |
| 49 | 160 | Dunt |
| 56 | 355 | Salasi |
| 59 | 500 | Ena-36 |
| 65 | 1250 | Too’Ko |
| 66 | 1300 | Howing |
| 69 | 1600 | Iono’Ka |
| 70 | 1700 | LE-20 |
Rewards and what it drops
Every kill drops Reclaimed Loot, the Aggregation’s faction material, in four grades that unlock as the hostile’s level rises. Common Loot drops across the whole range, while the higher grades only appear on the top-level spawns.
| Drop | What it is |
|---|---|
| Common Reclaimed Loot | Aggregation faction material, common grade (drops at all levels) |
| Uncommon Reclaimed Loot | Aggregation faction material, uncommon grade (levels 56 and up) |
| Rare Reclaimed Loot | Aggregation faction material, rare grade (levels 65 and up) |
| Epic Reclaimed Loot | Aggregation faction material, epic grade (levels 69 and 70) |
Each kill also grants ship XP, scaling from about 2,375 at level 47 to roughly 51,800 at level 70, so higher spawns double as a quick way to level a new ship. Because the drop grades gate by level, there is a clear trade-off: the low spawns are fast and cheap on warp but pay only Common Loot, while the level 69 and 70 spawns are the only place Epic Loot appears. Farm the highest level you can comfortably clear to get the best return per run.
Aggregation Extractor stats
Stats climb steeply with level, so treat these anchor points as a sense of scale rather than exact figures for every spawn:
| Level | Total strength | Hull HP | Shield HP | Attack | Defense | Ship XP |
|---|---|---|---|---|---|---|
| 47 | 27,991,774 | 15,889,116 | 17,478,027 | 9,301,533 | 2,006,670 | 2,375 |
| 65 | 5,992,942,530 | 5,570,315,205 | 5,570,315,205 | 171,395,045 | 251,232,280 | 25,700 |
| 70 | 8,923,835,625 | 8,014,506,147 | 8,014,506,147 | 654,426,783 | 254,902,695 | 51,800 |
The jump from level 47 to the high 60s is enormous, so make sure your ship can absorb the incoming damage before you commit to the higher spawns.
Is the Aggregation Extractor worth grinding?
Yes, if you are working the Aggregation track. Because it only spawns as a Survey hull, it is low-risk to kill for its level, and the Reclaimed Loot it drops feeds directly into that faction’s rewards. The rising ship XP is a useful bonus for leveling new hulls. The one thing to plan around is warp: the best drops sit on the level 65 to 70 spawns, which need 1250 warp or more, so match your range to the system and bring a ship that can take the hit.