The Actian Chrysalis is an Actian hostile in Star Trek Fleet Command that you fight from level 33 to 49 across seventeen levels of Actian space, starting at warp 40 in Donscheel, Azuras, Norght and Boneshi and ending at warp 143 in Yunke. It always spawns as an Explorer, so the counter never changes: bring a Battleship. Each kill drops Actian Venom, and some Chrysalis spawns add a single Cytotoxin Slime. Its partner, the Actian Apex, shares the same systems as an Interceptor.
Where to find the Actian Chrysalis
Actian systems form a ladder, one level per step, and each step needs a bit more warp. The level 33 to 35 ships all sit at warp 40, and Donscheel carries all three of those levels, which makes it the easiest place to start. From level 36 each level has its own system, and warp climbs through the 100 to 145 band in the level 40s. Level 49 in Yunke needs slightly less warp (143) than level 48 in Anómiria (145).
| Level | Warp | Systems | Actian Venom per kill |
|---|---|---|---|
| 33 | 40 | Donscheel, Azuras | 103 to 126 |
| 34 | 40 | Donscheel, Norght | 124 to 151 |
| 35 | 40 | Donscheel, Boneshi (warp 52) | 180 to 220 |
| 36 | 56 | Ra’kond | 248 to 303 |
| 37 | 58 | Khajilat | 288 to 352 |
| 38 | 60 | Geody | 329 to 402 |
| 39 | 70 | Blascans | 421 to 515 |
| 40 | 85 | Pomst | 563 to 688 |
| 41 | 100 | Vorstoch | 709 to 867 |
| 42 | 105 | O’Reigns | 805 to 983 |
| 43 | 115 | Bolkano | 900 to 1,100 |
| 44 | 125 | Gerezdho | 1,035 to 1,265 |
| 45 | 130 | Idoz | 1,170 to 1,430 |
| 46 | 135 | Vishirë | 1,440 to 1,760 |
| 47 | 140 | Namra | 1,710 to 2,090 |
| 48 | 145 | Anómiria | 2,295 to 2,805 |
| 49 | 143 | Yunke | 2,880 to 3,520 |
How to beat the Actian Chrysalis
The Actian Chrysalis only shows up as an Explorer hull, so bring a Battleship every time. Battleships beat Explorers, and there is nothing to swap between levels. It has no ship ability and no listed vulnerability, so the fight comes down to your ship’s stats against its own.
The thing to watch is scale. At level 49 the Chrysalis holds about 2.1 billion hull and 2.7 billion shield, so an under-built Battleship stalls out even with the type advantage. Bring a warship close to or above the level you plan to fight, and check the stats table below before you commit to the higher targets.
Actian crew
For crew, aim for a captain who raises weapon damage against hostiles, plus officers who add damage or help your ship absorb hits. At the lower levels the classic cadet crew (Cadet Kirk as captain with Cadet Spock and Cadet Uhura) can still work on these, but by the high 40s you will want a stronger lineup. Because the Chrysalis only fires one weapon per round and saves its heaviest volley for every fourth round (see the firing pattern below), a crew that adds mitigation or hull repair gets real value here. For picks that match your roster and level, check the officer tier list. Crew choices move with the meta, so treat any single suggestion as a starting point.
Actian Chrysalis firing pattern
The Chrysalis cycles through four weapons, one per round. Its three Energy weapons fire one after another on consecutive rounds, then the Kinetic weapon fires a nine-shot volley on the next round, and the cycle repeats every four rounds. That Kinetic volley is the big hit, so it is the round to plan mitigation around.
| Weapon type | Count | Damage per shot (level 33) | Shots | Fires | Crit |
|---|---|---|---|---|---|
| Energy | 3 | 4,917 to 6,009 | 4 each | Once every 4 rounds, staggered one per round | 10% (1.8x) |
| Kinetic | 1 | 20,193 to 23,505 | 9 | Once every 4 rounds, after the Energy shots | 10% (1.8x) |
At level 49 the Kinetic volley hits for 769,693 to 940,721 per shot, and one of the three Energy weapons climbs to the same range, so the late-game Chrysalis has two heavy rounds per cycle instead of one.
Rewards and what it drops
Actian Venom is the reason to fight the Chrysalis. The amount scales steeply with level, from 103 to 126 per kill at level 33 to 2,880 to 3,520 at level 49. Cytotoxin Slime drops one at a time and only from some Chrysalis spawns, so do not count on it as a steady source. Ship XP rises from 627 at level 33 to 957 at level 41 and 1,352 at level 49.
| Drop | What it is |
|---|---|
| Actian Venom | The main Actian material from these kills; the amount grows with the hostile’s level. |
| Cytotoxin Slime | A rarer Actian drop, one per kill when it appears. |
Actian Chrysalis stats
Stats climb steeply with level. Total strength runs from about 28 million at level 33 to about 480 million at level 41, then past 2.4 billion at level 49. If your ship’s stats sit well below the row for the level you want, drop down a few levels first.
| Level | Total strength | Hull HP | Shield HP | Attack | Defense | Ship XP |
|---|---|---|---|---|---|---|
| 33 | 28,188,330 | 24,260,715 | 30,877,290 | 97,632 | 521,695 | 627 |
| 41 | 480,656,556 | 414,177,446 | 527,135,200 | 1,093,933 | 8,906,300 | 957 |
| 49 | 2,448,558,129 | 2,122,033,973 | 2,700,771,890 | 4,591,968 | 32,563,230 | 1,352 |
Actian hostiles and systems
Three Actian hostiles exist. The Chrysalis and the Actian Apex share the same seventeen systems, one level per system, so a single trip through Actian space can farm both. The Apex is an Interceptor, so it needs an Explorer instead of a Battleship, and it pays about six times more Actian Venom per kill than the Chrysalis at the same level. The third, the Actian Instigator, has no fixed system: it appears between levels 28 and 52 through events rather than on the map.
| Apex level | Warp | System | Actian Venom per kill |
|---|---|---|---|
| 33 | 45 | Azuras | 618 to 756 |
| 34 | 48 | Norght | 743 to 908 |
| 35 | 52 | Boneshi | 1,080 to 1,320 |
| 36 | 56 | Ra’kond | 1,485 to 1,815 |
| 37 | 58 | Khajilat | 1,728 to 2,112 |
| 38 | 60 | Geody | 1,971 to 2,409 |
| 39 | 70 | Blascans | 2,527 to 3,089 |
| 40 | 85 | Pomst | 3,375 to 4,125 |
| 41 | 100 | Vorstoch | 4,255 to 5,201 |
| 42 | 105 | O’Reigns | 4,828 to 5,900 |
| 43 | 115 | Bolkano | 5,400 to 6,600 |
| 44 | 125 | Gerezdho | 6,210 to 7,590 |
| 45 | 130 | Idoz | 7,020 to 8,580 |
| 46 | 135 | Vishirë | 8,640 to 10,560 |
| 47 | 140 | Namra | 10,260 to 12,540 |
| 48 | 145 | Anómiria | 13,770 to 16,830 |
| 49 | 143 | Yunke | 17,280 to 21,120 |
At levels 33 to 35 the Apex only sits in Azuras, Norght and Boneshi, and it needs a little more warp than the Chrysalis (45 to 52). From level 36 up, both hostiles share each system and warp exactly.
Who the Actians are
The Actians are one of the hostile groups you run into as you expand through this corner of the map. The Chrysalis is one of their Explorer-class warships, set to guard Actian systems, and the venom and slime you strip from it feed Actian progress. They are an in-game faction rather than a species from the television shows, so treat them as local opposition to clear out rather than familiar canon. The Actian Brood mission is an early introduction to them.
Is the Actian Chrysalis worth grinding?
If you need Actian Venom, yes. The Chrysalis is a single-hull target, which removes the guesswork from crewing: load a Battleship and go. If your Explorer is stronger than your Battleship, farm the Apex in the same systems instead for more venom per kill. Match your warp to the level you want and it is an easy, repeatable kill. For other factions and level bands, the hostile guide lists every hub.


