Vendetta is a five-part Star Trek Fleet Command mission chain in the Duality arc that starts with an attack on a Federation Starbase and uncovers a Tal Shiar campaign behind it. Every part is recommended for level 26 and needs only warp 13 to 22 to complete. The chain opens in Rada Ban and ends with a trap for Commander Lenayus in Kepler-018. Rewards include 162,000 Officer XP, 450 Premium Recruit Tokens, 92 speed-ups, Parsteel, Tritanium and a 4 Hr Peace Shield. There is one choice split, in Part 3. It is a quick chain with small fights, well suited to a level 26 commander.
Vendetta at a glance
| Part | Recommended level | Warp to complete | Key reward |
|---|---|---|---|
| Vendetta Part 1 | 26 | 18 | 348,000 Parsteel, 33,000 Officer XP |
| Vendetta Part 2 | 26 | 22 | 18,000 Dilithium, 8 × 3 Hour Speed Up |
| Vendetta Part 3 | 26 | 18 | 238,000 Tritanium, 70 × 1 Hour Speed Up |
| Vendetta Part 4 | 26 | 18 | 299,000 Parsteel, 200 Ship XP |
| Vendetta Part 5 | 26 | 13 | 450 Premium Recruit Token, 129,000 Officer XP |
Vendetta Part 1
Reports of an attack on a Federation Starbase send you to investigate. A distress signal leads to a Nausicaan Pirate in Hann, and afterwards you report to Captain Amman on Vulcan.
- Investigate the disturbance (Rada Ban).
- Follow the distress signal (Hann).
- Defeat the Nausicaan Pirate (Hann, Interceptor, enemy strength around 104,274).
- Meet with Captain Amman (Vulcan).
Warp to complete: 18. Recommended level 26.
Rewards: 33,000 Officer XP, 14 × 1 Hour Speed Up, 348,000 Parsteel.
Vendetta Part 2
You look for evidence that the Tal Shiar were involved. That means tracking the pirates to Niawillen, clearing a hostile grind, beating their leader Naraak and scanning his ship.
- Track down the pirates (Niawillen).
- Defeat 12 hostiles of level 27 or higher.
- Defeat Naraak (Niawillen, Battleship, enemy strength around 101,520).
- Scan Naraak’s vessel (Niawillen).
Warp to complete: 22. Recommended level 26.
Rewards: 7 3★ Uncommon Refined Gas, 8 × 3 Hour Speed Up, 18,000 Dilithium.
Vendetta Part 3
The scan points to a Tal Shiar base in Nasturta. You are attacked on arrival, and after the fight you choose whether to retreat or attempt to scan the outpost. Retreating costs Dilithium for Captain Amman’s warp coil; scanning means a hostile grind instead.
- Find the base (Nasturta).
- Defend yourself! (Nasturta, Explorer, enemy strength around 102,720)
- Choose what to do next.
Warp to complete: 18. Recommended level 26.
Path: Retreat
- Repair Captain Amman’s warp coil with 30,000 Dilithium.
- Return to your Station.
Rewards: 200 Ship XP, 70 × 1 Hour Speed Up, 238,000 Tritanium.
Path: Attempt to scan the outpost
- Defeat 14 hostiles of level 25 or higher.
- Return to your Station.
Rewards: 18 3★ Uncommon Refined Ore, 70 × 1 Hour Speed Up, 238,000 Tritanium.
Vendetta Part 4
The Tal Shiar step up their campaign. A distress call in Lorillia turns into a rush to defend Starbase 47 in Gemet from a pirate captain.
- Respond to the distress call (Lorillia).
- Rush to Starbase 47 (Gemet).
- Defeat the pirate captain (Gemet, Explorer, enemy strength around 102,720).
Warp to complete: 18. Recommended level 26.
Rewards: 200 Ship XP, 4 3★ Uncommon Refined Crystal, 299,000 Parsteel.
Vendetta Part 5
You lure the Tal Shiar into a trap. After building a transmitter in Kepler-018, you disable a Romulan vessel and then face Commander Lenayus, the strongest enemy in the chain.
- Find a suitable location (Kepler-018).
- Set up a transmitter with 100,000 Tritanium.
- Set the trap (Kepler-018).
- Disable the Romulan vessel (Kepler-018, Battleship, enemy strength around 101,520).
- Defeat Commander Lenayus (Kepler-018, Explorer, enemy strength around 131,625).
- Retreat to your Station.
Warp to complete: 13. Recommended level 26.
Rewards: 450 Premium Recruit Token, 129,000 Officer XP, 1 × 4 Hr Peace Shield.
Video walkthrough
Tips for completing Vendetta
Vendetta follows the Machinations chain in the Duality arc. Each part unlocks the next.
The named enemies come in different hull types, so you can pick a ship that counters each one. The Nausicaan Pirate in Part 1 is an Interceptor, Naraak in Part 2 and the Romulan vessel in Part 5 are Battleships, and the Nasturta attacker in Part 3, the pirate captain in Part 4 and Commander Lenayus are Explorers. Most sit between about 101,500 and 104,300 strength; Lenayus, at about 131,625, is the one to prepare for.
Part 2 has the one grind every player must do: 12 hostiles of level 27 or higher, a level above the chain’s recommendation, and any hostile of that level counts. Hunt them in systems near Niawillen so you can finish the Naraak fight straight after without a long trip.
Keep 100,000 Tritanium for Part 5’s transmitter. Part 3 pays 238,000 Tritanium on either path, which covers it.
The Part 3 choice comes down to Dilithium versus time. Retreating costs 30,000 Dilithium and pays 200 Ship XP; scanning the outpost costs 14 hostile kills at level 25 or higher and pays 18 3★ Uncommon Refined Ore. The Tritanium and speed-ups are the same.
Warp never goes above 22, so any ship with warp 22 range can reach every system. More chains for this range are in the mission guide.
Are the Vendetta rewards worth it?
Yes, for a commander around level 26. The chain pays 162,000 Officer XP, 450 Premium Recruit Tokens, 647,000 Parsteel, 238,000 Tritanium, 92 speed-ups and a 4 Hr Peace Shield for five short parts. Costs are small: 100,000 Tritanium, plus 30,000 Dilithium if you retreat in Part 3. The fights are light and warp stays low.


