Upgrade Operations to Level 27 is a station mission in Star Trek Fleet Command with one objective: raise Operations to level 27. It needs only warp 1 to start and finish, and the game lists a recommended level of 1. The reward is 1,250,000 Tritanium and two 15 Minute Repair Speed Ups, and finishing it unlocks Upgrade Shipyard: Level 27. The Tritanium reward is several times what the upgrade itself costs in Tritanium, so the mission more than refunds that part of the bill.
Upgrade Operations to Level 27 objectives
The story line notes that Operations houses the command center and the station’s main computer. There is a single objective and no choice split:
- Upgrade Operations to Level 27.
No system, hostile or donation is involved. The mission completes when the upgrade finishes.
Where and what warp
Warp 1 to start, warp 1 to complete, no pickup system. The recommended level is listed as 1, but the mission can only complete once Operations 27 is built, so the upgrade is the real gate.
Upgrade Operations to Level 27 rewards
| Reward | Amount |
|---|---|
| Tritanium | 1,250,000 |
| 15 Minute Repair Speed Up | 2 |
Completing the mission also unlocks the next station mission, Upgrade Shipyard: Level 27.
What Operations 27 costs
Current game data for the upgrade and the levels on either side:
| Operations level | Main costs | Build time | Requirements |
|---|---|---|---|
| 26 | 109,688 Tritanium, 5.967M Parsteel, 36,563 Dilithium, 3★ refined ore | 7d 19h | Shipyard 25, Defense Platform C 25 |
| 27 | 167,400 Tritanium, 9.107M Parsteel, 55,800 Dilithium, 1,030 3★ Common Refined Ore, 170 3★ Uncommon Refined Ore | 8d 21h | Shipyard 26, Foundry 26 |
| 28 | 251,100 Tritanium, 13.66M Parsteel, 83,700 Dilithium, 3★ refined ore | 10d 7h | Shipyard 27, Engine Technology Lab 27 |
The requirements explain the mission order. The mission before this one asks for Shipyard 26, which Operations 27 needs, and the mission after it asks for Shipyard 27, which Operations 28 needs. Foundry 26 is the other requirement for this level, and it sits outside the mission chain, so check it early.
Operations 27 also raises the Weapon Damage Bonus for all your ships, which is 25% at level 25 and 30% at level 30. Many buildings, including the Academy, the Armory and the Astronautics Studio, need Operations 27 before they can reach their own level 27.
How Level 27 compares with nearby steps
| Mission | Tritanium | Repair speed ups |
|---|---|---|
| Upgrade Operations to Level 26 | 1,000,000 | 2 × 15 Minute |
| Upgrade Operations to Level 27 | 1,250,000 | 2 × 15 Minute |
| Upgrade Operations to Level 28 | 1,500,000 | 3 × 15 Minute |
| Upgrade Operations to Level 29 | 1,750,000 | 3 × 15 Minute |
The Tritanium goes up by 250,000 per level in this range. At Level 30 the reward jumps to 2,500,000 Tritanium and a 1 Hour Repair Speed Up.
Tips
Use the Tritanium on the next two Operations levels. The reward covers the 251,100 Tritanium for Operations 28 several times over, leaving plenty for Shipyard and other upgrades in between.
Parsteel is the bigger constraint at this stage. At over 9 million for this level alone, it is the largest single cost of the upgrade.
The mission before this one is Upgrade Shipyard: Level 26, and the next is Upgrade Shipyard: Level 27.


