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The Middle II is an end-game Star Trek Fleet Command mission where you get the bandits to Starfleet. It follows The Last Stand when you side with Clove. It starts at warp 1 and needs warp 75 to complete. You clear 15 hostiles of level 47 or higher, decide whether to sedate the bandits and deliver them to Starfleet in Rua Ri. Sedating them pays 90 1M Tritanium Tokens; not sedating them pays 700 1M Parsteel Tokens.

The Middle II objectives

One shared step comes first, then a yes or no question: sedate the bandits?

  • Defeat 15 hostiles of Level 47 or higher.
  • Decide whether to sedate the bandits.

Path 1: sedate the bandits

  • Bring the bandits to Starfleet. Location: Rua Ri.
  • Return to Station.

Rewards for Path 1: 90 1M Tritanium Tokens.

Path 2: do not sedate them

  • Bring the bandits to Starfleet. Location: Rua Ri.
  • Return to Station.

Rewards for Path 2: 700 1M Parsteel Tokens.

The two paths share every step. The reward is the only thing the choice changes.

Where and what warp

The Middle II can be accepted at warp 1 and needs warp 75 to finish. Rua Ri is the only named system, and the 15 hostiles can be found anywhere.

The game lists a recommended level of 1. What actually gates the mission is the hostile count at level 47 or higher and the warp 75 trip. There is no named enemy ship.

The Middle II rewards

Path Reward
Sedate the bandits 90 1M Tritanium Tokens
Do not sedate them 700 1M Parsteel Tokens

The Middle II and The Middle I

You reach one or the other through your choice at the end of The Last Stand. Clove leads here, and Bennett leads to The Middle I. The objectives and warp are the same in both:

Mission Reached by Sedate: yes Sedate: no
The Middle I Siding with Bennett 3,900 Latinum 210 100K Dilithium Tokens
The Middle II Siding with Clove 90 1M Tritanium Tokens 700 1M Parsteel Tokens

The Middle II is the building-materials version, with Tritanium or Parsteel tokens. Siding with Clove in The Last Stand also pays 4★ refined crystal, so the pair together gives crystal plus either Tritanium or Parsteel.

Tips

Choose by your bottleneck. If Tritanium is holding up your next upgrade, sedate the bandits; if Parsteel is the problem, do not. Neither path adds a cost or a fight.

Clear the 15 hostiles of level 47 or higher first. They are the only combat in the mission.

Other missions are on the mission guide.