Test Your Might is a Klingon story mission in Star Trek Fleet Command with one objective: defeat 35 hostiles of level 40 or higher to show the might of the Arkonian Loyalist fleet. It needs only warp 1 to start and to complete, so you choose where to fight. The reward is 21 1M Parsteel Tokens, 230 4★ Common Refined Ore, 600 Klingon Credits and 216,000 Klingon Points, and it unlocks the next mission, Out of the Woods. It is a straight hostile grind with a good payout.
Test Your Might objectives
The story line reads: show the galaxy the might of the Arkonian Loyalist fleet by defeating hostiles. There is one objective and no choice split:
- Defeat 35 hostiles of level 40 or higher.
No system is named, no named boss is listed and nothing is donated. Any hostile of level 40 or higher counts toward the 35.
Where and what warp
Warp 1 to start and warp 1 to complete. Because no system is named, the warp figure only covers accepting the mission; where you hunt is up to you.
The game lists a recommended level of 1. The real requirement is a ship that can reliably beat level 40 hostiles, 35 times.
Test Your Might rewards
| Reward | Amount |
|---|---|
| 1M Parsteel Token | 21 |
| 4★ Common Refined Ore | 230 |
| Klingon Credits | 600 |
| Klingon Points | 216,000 |
| Romulan Points | -283,392 |
The 21 Parsteel tokens are worth 21,000,000 Parsteel. Completing the mission also unlocks Out of the Woods.
Where it sits in the story
| Mission | Warp to complete | Rewards |
|---|---|---|
| Under Heel | 70 | 7 1M Tritanium Tokens, 9 3 Hour Repair Speed Ups, 500 Klingon Credits, 180,000 Klingon Points |
| Test Your Might | 1 | 21 1M Parsteel Tokens, 230 4★ Common Refined Ore, 600 Klingon Credits, 216,000 Klingon Points |
| Out of the Woods | 75 | 110 4★ Uncommon Refined Gas, 210 4★ Uncommon Interceptor Parts |
Under Heel, before it, is the fight against the Arkonian Rebel fleet in Dok’Vos. Test Your Might follows with the loyalist show of strength, and Out of the Woods takes you back out to warp 75.
Tips
Pick a hunting ground with plenty of level 40 hostiles close together. Any of them count, so less travel between kills means a faster finish.
Repair between batches rather than after every fight. With 35 kills to make, keeping your ship healthy matters more than any single battle.
If you have daily goals that involve defeating hostiles, run this at the same time. Weigh the Romulan cost, too: you lose 283,392 Romulan Points while gaining 216,000 Klingon Points. The Arkonian Loyalist page has more on the loyalist side of this story. Other missions by level are on the mission guide.


